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  1. #1
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
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    Gridania
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    2,938
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    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    Quote Originally Posted by Nuru View Post
    That seems nice too, but a lot of people just do not want to see it at all.

    You also have to consider server response. SE has the lolservers.

    So if Jumping was implemented as viewable only to the client, then it could work out nicely, since the reaction time would be instant, and nobody else has to bother seeing other people jump.

    Its like how people modded in FFXI, nobody else could see them, only the people that modded their characters could see themselves.
    that kind of defeat the purpose of jumping in the first place IMO, because if i would put in Jumping, Jumping would be consider as a tool in a fight, not to just simply jump, but to avoid something and make an Encounter more fun or something.. but yea.. that ought to change to a action game lol.
    (0)

  2. #2
    Player
    Nuru's Avatar
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    Mar 2011
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    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Seirra_Lanzce View Post
    that kind of defeat the purpose of jumping in the first place IMO, because if i would put in Jumping, Jumping would be consider as a tool in a fight, not to just simply jump, but to avoid something and make an Encounter more fun or something.. but yea.. that ought to change to a action game lol.
    It would be neat if they could manage to pull that off, but even a game like Phantasy Star was really inaccurate on the "Dodge-Roll" due to server-related issues. FFXIV is in no way a more responsive game. lol In order to to something like that, shit tons of money would have to be invested in the servers. Don't get me wrong though, FFXIV servers are great, but look how long it takes to transfer items over to your retainer, or pull up menus, sell items.. etc.

    If those are bad, Jumping would be much worse, even if there was really a purpose for it, it would be frustrating.
    (1)

  3. #3
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
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    Gridania
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    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    Quote Originally Posted by Nuru View Post
    It would be neat if they could manage to pull that off, but even a game like Phantasy Star was really inaccurate on the "Dodge-Roll" due to server-related issues. FFXIV is in no way a more responsive game. lol In order to to something like that, shit tons of money would have to be invested in the servers. Don't get me wrong though, FFXIV servers are great, but look how long it takes to transfer items over to your retainer, or pull up menus, sell items.. etc.

    If those are bad, Jumping would be much worse, even if there was really a purpose for it, it would be frustrating.
    doesn't few years back frustrating has always been the best game? O_O maybe not to an MMO to the looks like it hmmm.
    (0)

  4. #4
    Player Azurus's Avatar
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    May 2011
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    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Quote Originally Posted by Nuru View Post
    That seems nice too, but a lot of people just do not want to see it at all.

    You also have to consider server response. SE has the lolservers.

    So if Jumping was implemented as viewable only to the client, then it could work out nicely, since the reaction time would be instant, and nobody else has to bother seeing other people jump.

    Its like how people modded in FFXI, nobody else could see them, only the people that modded their characters could see themselves.
    If jumping breaks peoples immersion and they hate to see it wouldn't it be worse to see someone just teleport across a small ravine or constantly blink around you? You still have to see them go from point a to point b you just dont see the realistic part of the reaction. I think that idea is not very good thus why it got ignored.
    (0)

  5. #5
    Player
    Nuru's Avatar
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    Mar 2011
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    Atehki Mejastra
    World
    Sargatanas
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    Arcanist Lv 60
    Quote Originally Posted by Azurus View Post
    If jumping breaks peoples immersion and they hate to see it wouldn't it be worse to see someone just teleport across a small ravine or constantly blink around you? You still have to see them go from point a to point b you just dont see the realistic part of the reaction. I think that idea is not very good thus why it got ignored.
    It'd be the same as us being able to see people scale a small cliff. I never mentioned people blinking or teleporting. They wont disappear, they just wont be seen jumping. That's it.
    (1)

  6. #6
    Player Azurus's Avatar
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    May 2011
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    495
    Character
    Amras Cerberus
    World
    Hyperion
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    Conjurer Lv 61
    Quote Originally Posted by Nuru View Post
    It'd be the same as us being able to see people scale a small cliff. I never mentioned people blinking or teleporting. They wont disappear, they just wont be seen jumping. That's it.
    Ok my opinion solely...doesnt the cliff slide look stupid to anyone else? And isnt that immersion breaking and non realistic? To all those saying jump has no purpose, isnt scaling terrain a purpose? and isn't it the only reason it needs initially? Once in fights can be tailored to include it. But for some reason the 1/10th of the population that may bunny hop throws people in to a wild rage. I dont understand it and ive played more mmos then i can even remember at the moment, most of which had jump. I think being able to effectively scale terrain in a realistic manner is reason enough for implementation.
    (0)

  7. #7
    Player
    Leeloo's Avatar
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    May 2011
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    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Vesperia View Post
    That idea has been around since like forever.

    But people don't like to listen to solutions.
    Arguing is funner.

    And while that is acceptable, I'd still wonder why they should have to bother meeting in the middle on the issue at all?
    (0)

  8. #8
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    Quote Originally Posted by Leeloo View Post
    Arguing is funner.

    And while that is acceptable, I'd still wonder why they should have to bother meeting in the middle on the issue at all?
    Probably because they want more than 10 customers when the game goes P2P.

    Convincing people to play a game where you roleplay a cripple who cant jump isnt a very big selling point.
    (1)

  9. #9
    Player
    Leeloo's Avatar
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    May 2011
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    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Vesperia View Post
    Probably because they want more than 10 customers when the game goes P2P.

    Convincing people to play a game where you roleplay a cripple who cant jump isnt a very big selling point.
    So if the game ever became awesome in every other area, non-stop enjoyable things to do, epic quests & storylines, great class/job system & character customization, it would fail if it didn't have jump?
    (1)
    Last edited by Leeloo; 05-23-2011 at 11:54 AM.

  10. #10
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Another damn forum about this?
    Like that other guy said, people can spam the emotes and I do that all the time at camp. No one has b*tched at me about that but jumping is so bad and gamebreaking... seriously give it a rest you old-gen nannys
    (4)

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