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  1. #1
    Player

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    Mar 2011
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    Ul'Dah
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    675
    I feel as if an airship is flying over this topic.
    (4)
    http://i.imgur.com/L3DQO.jpg

  2. #2
    Player
    Leeloo's Avatar
    Join Date
    May 2011
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    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Eh, does a good job of attacking the weaker arguments against jump. Doesn't change the fact that the game can dramatically improve in the eyes of a lot of players(including many who left for other actually important reasons) all without ever implementing jump.
    (1)

  3. #3
    Player
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    Mar 2011
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    3,208
    Quote Originally Posted by Leeloo View Post
    Eh, does a good job of attacking the weaker arguments against jump. Doesn't change the fact that the game can dramatically improve in the eyes of a lot of players(including many who left for other actually important reasons) all without ever implementing jump.
    limiting options is never a good thing More options means more fun means more players. Look @ WoW.... >.> or rift and I didn't like those games all that much.

    ff games also had jump. Depending on the game it was a pole/spear move commonly for dragoon. Mostly used for avoiding attacks. And there were a few SE games wiith a form of auto jumping. ff13 was not the only ff game with auto jump.
    (2)

  4. #4
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Jumping= Everyone jumping nonstop like there friggen Mario= Annoying= Headache >.<
    (3)

  5. #5
    Player
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    Mar 2011
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    3,208
    Quote Originally Posted by Starlord View Post
    Jumping= Everyone jumping nonstop like there friggen Mario= Annoying= Headache >.<
    can people stop using this argument was another player does is non of your concern. And it is over exaggerated. I played alot of mmo with jumping in it, And i barely see bunny hoppers, And I did infact hang around towns in Wow. I saw a grand totle of 20 bunny hoppers in WoW. in a year. And this was 1 bunny hopper very few mnths and not even every day.
    (2)

  6. #6
    Player
    Starlord's Avatar
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    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kilta_Firelotus View Post
    can people stop using this argument was another player does is non of your concern. And it is over exaggerated. I played alot of mmo with jumping in it, And i barely see bunny hoppers, And I did infact hang around towns in Wow. I saw a grand totle of 20 bunny hoppers in WoW. in a year. And this was 1 bunny hopper very few mnths and not even every day.
    One of the reasons why I quit WoW was because of the Bunny hoppers in WoW. Just sayin'
    (3)

  7. #7
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kilta_Firelotus View Post
    can people stop using this argument was another player does is non of your concern. And it is over exaggerated. I played alot of mmo with jumping in it, And i barely see bunny hoppers, And I did infact hang around towns in Wow. I saw a grand totle of 20 bunny hoppers in WoW. in a year. And this was 1 bunny hopper very few mnths and not even every day.
    That's about the only annoying thing I don't like about jumping, it's bunny hoppers. (Perfect World International have jumps, and in fact, double jump, let alone flying and swimming, but there are mobs and battles that are involved in the water and in the sky, so It make things interesting) My only issue with jumping is the fact that the game don't /need/ it to be successful, and the SE devs shouldn't be focusing on it until other issues are solved.

    To me, jumping is more of a luxury feature than a necessity.

    limiting options is never a good thing More options means more fun means more players. Look @ WoW.... >.> or rift and I didn't like those games all that much.

    ff games also had jump. Depending on the game it was a pole/spear move commonly for dragoon. Mostly used for avoiding attacks. And there were a few SE games wiith a form of auto jumping. ff13 was not the only ff game with auto jump.
    I saw this get abused a lot in Perfect World International (especially flying). One method to combat that, is that mobs would immediately start to regenerate its HP once you actually do abuse jumping and flying and avoid getting hit.

    Also, for PVP, there are area where jumping and flying were disabled for that sake.
    (2)
    Last edited by Suirieko; 05-23-2011 at 07:39 AM.
    Suirieko Mizukoshi of Excalibur Lamia


  8. #8
    Player
    Steelcyclone's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Steel Cyclone
    World
    Malboro
    Main Class
    Archer Lv 50
    Quote Originally Posted by Starlord View Post
    Jumping= Everyone jumping nonstop like there friggen Mario= Annoying= Headache >.<
    omg people walking nonstop instead of running = annoying=headache we need to remove that along with these leve quest which =annoying=headache along with all these people that dont want change which = annoying=headache.
    (2)

  9. #9
    Why do people list platformers? Are MMORPGs platformers now? No wonder they're being developed for people with short attention spans now.
    (4)

  10. #10
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    I'm more concerned with people wanting SE to focus on jumping than other issue that they should be worrying about first.
    (7)
    Suirieko Mizukoshi of Excalibur Lamia


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