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  1. #21
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    I'm more concerned with people wanting SE to focus on jumping than other issue that they should be worrying about first.
    (7)
    Suirieko Mizukoshi of Excalibur Lamia


  2. #22
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kilta_Firelotus View Post
    can people stop using this argument was another player does is non of your concern. And it is over exaggerated. I played alot of mmo with jumping in it, And i barely see bunny hoppers, And I did infact hang around towns in Wow. I saw a grand totle of 20 bunny hoppers in WoW. in a year. And this was 1 bunny hopper very few mnths and not even every day.
    One of the reasons why I quit WoW was because of the Bunny hoppers in WoW. Just sayin'
    (3)

  3. #23
    Player
    Leeloo's Avatar
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    May 2011
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    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    limiting options is never a good thing More options means more fun means more players. Look @ WoW.... >.> or rift and I didn't like those games all that much.

    ff games also had jump. Depending on the game it was a pole/spear move commonly for dragoon. Mostly used for avoiding attacks. And there were a few SE games wiith a form of auto jumping. ff13 was not the only ff game with auto jump.
    Sure. They could add it . Or they could add more options & more fun other than jump. Either way -shrugs-
    (1)

  4. #24
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kilta_Firelotus View Post
    can people stop using this argument was another player does is non of your concern. And it is over exaggerated. I played alot of mmo with jumping in it, And i barely see bunny hoppers, And I did infact hang around towns in Wow. I saw a grand totle of 20 bunny hoppers in WoW. in a year. And this was 1 bunny hopper very few mnths and not even every day.
    That's about the only annoying thing I don't like about jumping, it's bunny hoppers. (Perfect World International have jumps, and in fact, double jump, let alone flying and swimming, but there are mobs and battles that are involved in the water and in the sky, so It make things interesting) My only issue with jumping is the fact that the game don't /need/ it to be successful, and the SE devs shouldn't be focusing on it until other issues are solved.

    To me, jumping is more of a luxury feature than a necessity.

    limiting options is never a good thing More options means more fun means more players. Look @ WoW.... >.> or rift and I didn't like those games all that much.

    ff games also had jump. Depending on the game it was a pole/spear move commonly for dragoon. Mostly used for avoiding attacks. And there were a few SE games wiith a form of auto jumping. ff13 was not the only ff game with auto jump.
    I saw this get abused a lot in Perfect World International (especially flying). One method to combat that, is that mobs would immediately start to regenerate its HP once you actually do abuse jumping and flying and avoid getting hit.

    Also, for PVP, there are area where jumping and flying were disabled for that sake.
    (2)
    Last edited by Suirieko; 05-23-2011 at 07:39 AM.
    Suirieko Mizukoshi of Excalibur Lamia


  5. #25
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Leeloo View Post
    Sure. They could add it . Or they could add more options & more fun other than jump. Either way -shrugs-
    Swimming sure because You can do underwater Fights (Which would be epic).. Mountain Climb I go for that because You could have you and your party climb up a mountain to fact a Boss ( Perhaps.. Bahamut)... Jumping..is just something that doesn't have any real means to it" Any Strategy while jumping? Not really Any Battling Changes that occur while jumping? Not really Only thing Jumping does is turn them into Mario/bunny hoppers that can cause Conflicts with players.

    Jumping (limitations) I don't mind like Jumping over cliffs, or Jumping Animations by jumping off a cliff. But freely jumping around out of no where at least to me would make me feel like i'm retarded in my sense. but thats my personal insight on Jumping

    Starlord outs =)
    (2)

  6. #26
    Player
    Rane's Avatar
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    Mar 2011
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    Limsa Lominsa
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    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I'd like to have the ability to jump in FFXIV. I think having the ability to do things like jump over fences would make the world a little more immersive and make characters more expressive.
    (2)

  7. #27
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    Join Date
    Mar 2011
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    3,208
    you guys are really over exxaggerating the bunny hoper bs. This does not effect your gaming. :/ Just turn your camera to not like at the 1 bunny hopper you see in town and stop making the 1 bunny hopper into 300.

    It wasn't as bad as you guys think. Including in pwi. The first tutorial made you jump around to reach a chest fyi....

    How another player play a game as long as it isn't cheating is none of your concern. And you shouldn't base you opinion on that.

    I want jump as it add a layer to the game, it will bring in players. Which is a need. The more players we can have join the better. I vote for anything that adds in more players. Which is why I vote for more options.
    (4)

  8. #28
    Player
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,244
    What the OP meant to say was "I would love for them to implement jumping because it would make the game even more fun by giving it more options for aesthetic and for game play reasons. It would add more to the fights if implemented that way or it would make the game feel more alive, realistic, and add immersion if I was able to jump up onto a ledge or jump down from one instead of having to walk a mile to get around it"
    (3)

  9. #29
    Player
    Leeloo's Avatar
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    May 2011
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    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Dargoth_Draconia View Post
    What the OP meant to say was "I would love for them to implement jumping because it would make the game even more fun by giving it more options for aesthetic and for game play reasons. It would add more to the fights if implemented that way or it would make the game feel more alive, realistic, and add immersion if I was able to jump up onto a ledge or jump down from one instead of having to walk a mile to get around it"
    The realism/immersion thing can be over-used when it supports ones purpose, then ignored when it doesn't. It can be used for or against jump really.

    But yea, that was a more diplomatic way of putting it.
    (0)

  10. #30
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    I still support the "only in some spots" jumping style of FFXIII.
    And bullcrap on that "Only 1/5 people in WoW bunnyhop!" statement. Every Rogue bunnyhops in WoW, and even then, some other people do it to do it. Even so, 20% of the people I see bunnyhopping? Yeah, no thanks.

    That's not why I don't support it though. It'd just be kinda weird for them to have jumping without anything to do with it :L They'd have to make it so there's something to actually DO with jumping (such as jumping puzzles in dungeons) before they actually implement jumping for me...otherwise, there's no reason to actually have voluntary jumping other than bunnyhopping :/ Any cliff you could jump on/over right now makes you walk on/off it instead. The furthest they could do to "jump" with that is make it the auto-jump from FFXIII.
    (6)

    Peach Parfait/Khulan Angura on Gilgamesh

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