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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    19

    Unintentional respawn (#2)

    Platform: PC
    ISP: Comcast
    Type of Internet Connection: CATV
    Internet Connection Speed: 15 Mbps
    Date & Time: N/A
    Frequency: Sometimes
    Character Name: Geohound Overdrive
    Race: Hyur
    World: Rabanastre
    Class/Skill Rank: N/A
    Physical Level: N/A
    Area and Coordinates: Cassiopeia Hollow, Mun-tuy Cellars
    Party or Solo: N/A
    NPC Name: N/A
    Monster Name: Giant Slug, Skulking Wolf
    In-Game Time: N/A
    Steps:

    1. 5/5 Pages dropped for Necrologos: Inferno, and Necrologos: Moons Mistress.

    2. Enemies Giant Slug and Skulking Wolf unintentionally respawn for the full 30 minutes of the guidleve leading to massive Skill Point gain.

    I was told these were fixed in 1.16, however less commonly they can still be found to respawn for the full 30 minutes of the leve leading to unintended SP gains. The previous GM response was to make a new thread if the problem persisted, which it is.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    119
    I do not know how you are doing it, but I have had several opprotunities to glitch it the old way and it did not work. At most I would get one extra spawn.
    (0)
    http://xivpads.com/?tragicnate

  3. #3
    Player
    Haru's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    511
    Character
    Haru Miaru
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Agreed, I would like to know how you did it as I never got to do it before they fixed it
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    19
    I talked to some people and they say it will randomly last 1 to 4 or 5 extra pops now after the 5th page has dropped... I figured it hasn't changed because my linkshell doesn't want to cheat and leaves instead of killing extra mobs that aren't supposed to spawn. So maybe instead of spawning the whole time, they just have a few extra waves... but i'm pretty sure it still isn't meant to be in the game.

    If it's ok to kill these extra mobs after the 5th page (and final mobs) spawn, I would like to know officially so I can kill them with my group and not worry about getting banned for taking advantage of an exploit or something.
    (0)

  5. #5
    Moderator Qeepel's Avatar
    Join Date
    Feb 2011
    Posts
    483
    Hello,

    Thank you for those details. We will pass this off to development for you. Upon confirming this issue; it will be handled accordingly. Any adjustments or fixes will be posted on the Official Final Fantasy XIV Lodestone site.

    http://lodestone.finalfantasyxiv.com/pl/index.html
    If we receive any updates or need any additional information, we may unlock the thread and post here.

    Thank you,
    SQUARE ENIX Moderator
    (0)