I'm all for adding HQ2 to crafting - it would provide an added challenge. Sadly, I don't see that happening. The crafting system isn't a focus of the dev team, with the exception of furniture.

As for the earlier comments regarding 100% HQ being misleading - it depends on your cross class. It's not bragging. I can 100% HQ every 70/80 recipe up to 1 star. Hundreds of times in a row, in fact - as I seem to have become my FC's Coil food provider. There's absolutely no RNG built into the rotation.

Then again, I don't go shouting about it, either.