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  1. #61
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Aphraell View Post
    As I've posted above, not only is it so easy to HQ 2 star crafts from NQ materials. I can macro to do it :0.

    Easy as 1,2,3 I am so skilled~~~ At the moment there is hardly any difference at all for a Gatherer to sell a NQ material to a HQ material.
    Macros should just be removed all together, this also includes DoW and DoM classes because yes macros take no skill and you learn nothing. But again in terms of crafting if you spend all that gil to materia out a crafting set you should be able to HQ with ease along with the time also spent to get the other crafters to 50 to cross class. For the DoL sure no difference in materials, in my opinion makes no big deal then right, everything is on the same playing field so it actually works out not having to spend all that gil on materia so it has a trade off of being cheaper, but then again I usually gather my own mats so never really looked at that.
    (0)

  2. #62
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Well its actually my self made macro - so I learnt a lot

    But for those who copy and use it, I agree they learn nothing except how to profit.
    (0)

  3. #63
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I remember the days of old where HQ was hard and EVERYONE COMPLAINED THAT IT IS TOO RANDOM AND THAT THEY WANTED SE TO MAKE IT MORE SKILL BASED!!
    Well I guess that now that it is skill based AND PERFECT, people will complain that it is too skill based and not random enough, that is so like the FFXIV community, yep I am in the right forums!

    Get serious people, crafting is fine, awesome I would add.
    (4)

  4. #64
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Meleena View Post
    I remember the days of old where HQ was hard and EVERYONE COMPLAINED THAT IT IS TOO RANDOM AND THAT THEY WANTED SE TO MAKE IT MORE SKILL BASED!!
    Well I guess that now that it is skill based AND PERFECT, people will complain that it is too skill based and not random enough, that is so like the FFXIV community, yep I am in the right forums!

    Get serious people, crafting is fine, awesome I would add.
    Ummm but the whole point of the original post is to say that its not skill based. Once you learn the rotations and necessary skills there is no skill involved. 100% HQ every time, using NQ materials.
    (1)

  5. #65
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by WiseWolfHolo View Post
    Macros should just be removed all together, this also includes DoW and DoM classes because yes macros take no skill and you learn nothing. But again in terms of crafting if you spend all that gil to materia out a crafting set you should be able to HQ with ease along with the time also spent to get the other crafters to 50 to cross class. For the DoL sure no difference in materials, in my opinion makes no big deal then right, everything is on the same playing field so it actually works out not having to spend all that gil on materia so it has a trade off of being cheaper, but then again I usually gather my own mats so never really looked at that.
    I purposely didn't read what you said, and decided to agree with it blindly due to your signature.

    Your taste is good my friend.
    (0)

  6. #66
    Player
    Espi's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Espi Lee
    World
    Diabolos
    Main Class
    Archer Lv 65
    Quote Originally Posted by Aphraell View Post
    Once you learn the rotations and necessary skills there is no skill involved.
    What?! /10char
    (2)

  7. #67
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Ummm but the whole point of the original post is to say that its not skill based. Once you learn the rotations and necessary skills there is no skill involved. 100% HQ every time, using NQ materials.
    That is a big lie, I have every skill available, teach me how to HQ 1-2 stars 40 durability recipes 100% of the time.
    Teach me this rotation.
    Thank you.
    (0)
    Last edited by Meleena; 11-01-2013 at 07:35 PM.

  8. #68
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Quote Originally Posted by Aphraell View Post
    http://forum.square-enix.com/ffxiv/threads/113810-80-Durability-100-HQ-using-all-NQ-materials.

    80 Durability 100% HQ using all NQ materials.
    This is my tweaked HQ rotation for 2 Star crafting for 80 Durability only. It has the lowest CP requirement I've seen compared to any other HQ methods. I've written it in macro form so you don't have to worry about remembering the order and can just copy and paste into FFXIV and then just Click 1,2,3 - Easy stuff.

    Required Cross Class Skills
    Lvl 50 Carpenter "Byregot's Blessing"
    Lvl 50 Alchemist "Comfort Zone"
    Lvl 50 Weaver "Careful Synthesis II"
    Lvl 50 Goldsmith "Innovation"
    Lvl 37 Culinarian "Steady Hands II"
    Lvl 15 Blacksmith "Ingenuity"
    Lvl 15 Leatherworker "Waste Not"


    Requires 347Craft, 340Control and 359CP(Use food)

    Macro1
    /ac "Comfort Zone" <me>
    /wait 1.8
    /ac "Inner Quiet" <me>
    /wait 1.8
    /ac "Waste Not" <me>
    /wait 1.8
    /ac "Steady Hand II" <me>
    /wait 1.8
    /ac "Basic Touch" <me>
    /wait 2.5
    /ac "Basic Touch" <me>
    /wait 2.5
    /ac "Basic Touch" <me>
    /wait 2.5
    /ac "Basic Touch" <me>

    Macro2
    /ac "Basic Touch" <me>
    /wait 2.5
    /ac "Great Strides" <me>
    /wait 1.8
    /ac "Steady Hand" <me>
    /wait 1.8
    /ac "Standard Touch" <me>
    /wait 2.5
    /ac "Great Strides" <me>
    /wait 1.8
    /ac "Ingenuity" <me>

    IMPORTANT: If condition is Excellent use Macro4, if not continue with Macro3 - if you do Macro3 with an Excellent condition you won't get your 100% HQ.

    Macro3
    /ac "Innovation" <me>
    /wait 1.8
    /ac "Byregot's Blessing" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>

    Macro4(Used only if condition is Excellent after Macro2)
    /ac "Byregot's Blessing" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>
    /wait 2.5
    /ac "Careful Synthesis II" <me>

    - If you don't have a Lvl 50 Alchemist you can drop "Comfort Zone" from the macro and adjust your minimum requirement of CP to 373.
    - If you have lower Control and more CP you can adjust the macro to change Standard Touch to Advanced Touch changing the CP requirement from 359 to 375.
    I just read this... lol in order to do this you got to have the best gear in the game quint melded AND HQ food on top of that.
    I cannot believe how easy it is!
    Also its for 80 durability recipes!
    Wow I never thought that everyone in the have this kind of gear...
    Now why dont you give me something plausible?
    (0)

  9. #69
    Player
    Tarrick's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Tarrick Merdovan
    World
    Lamia
    Main Class
    Black Mage Lv 72
    With the cost of materials and shards and the overall quality of NQ items versus what can be gotten from quests and dungeons, it is simply not profitable to make NQ items. The only purpose of crafting professions is to make HQ items. You could just rename "HQ item" to "crafted item" because that is how it is treated. NQ is not normal quality compared to alternatives; it is inferior quality.
    (1)

  10. #70
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    The issue is not the guaranteed HQ of an item. Everyone who has the right skill / materials set should be able to guarantee 100% HQ when crafting (no randomization here).

    The issues is that it should be harder to have the right items/skills/etc. needed to achieve the HQ of an item. For example:

    -- Only certain rare buffs will give you the skills/stats needed to be able to achieve 100% HQ
    -- Only using rare items will be able to achieve 100% HQ of an item.

    So, let's say I want to 100% Sword of Cookiee
    Today, I go get all the materials, sit down, craft, and have Quality 1000, no problem.
    Let's say instead, if I did the exact same but could only max out Quality 750. Oh oh, big chance of no HQ.
    Let us further say there is this rare and exotic item/gem/what-ever that grants you 250 Quality to your next craft. I could use that, and voila: 1000 Quality, and HQ!

    The gating factor would now be the obtaining (and decision to use) this rare item. One would not spew out HQ items all the time due to its ease, but only for items that really warrant using this exquisite item.
    (0)

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