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  1. #1
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Shadex View Post
    tldr: hurr durr, kids these days, I turned in to my grandfather
    Serious, I'm 40+ and it's not kids looking for an easy button. It's older and wiser people who value their time more than their money because they know they can get more money, they can't buy back 5 years of life.

    As for too much HQ. I notice the OP is using all Grand company and dungeon loot.

    HQ is identical to Aetherial and GC variants. It's not that there is too much HQ. It's that HQ is the only thing that matters in crafting. Think of NQ as the Allagan tokens you got when you really wanted an Aetherial Shield.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  2. #2
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Ksenia View Post
    Serious, I'm 40+ and it's not kids looking for an easy button. It's older and wiser people who value their time more than their money because they know they can get more money, they can't buy back 5 years of life.

    As for too much HQ. I notice the OP is using all Grand company and dungeon loot.

    HQ is identical to Aetherial and GC variants. It's not that there is too much HQ. It's that HQ is the only thing that matters in crafting. Think of NQ as the Allagan tokens you got when you really wanted an Aetherial Shield.
    Either way this will destroy what little economy we have left. You cant have everything when you want it nor can you have the markets flooded with crafted hq gear or hq materials and expect the market not to crash. A MMO is a long term game so whats the point if you can get what you want when you want as fast as you want? There needs to be balance, currently there is no balance in gather nor is there a balance in crafting. Crafting and gathering hq gear/items needs to be a lot harder, this is what will keep the markets going and not crash, as it currently stands most markets for items and gear is flooded, this should not be. The less there is the better as players can make money and in return spend said money, without the markets constantly being flooded and everything dirt cheap.
    (2)