The issue is anyone can hq, and this creates a market that players dont profit. The wards/market is flooded with materials and gear thats hqed so this reduces the price so everyone can buy it but... it also makes it hard to make in game money. Currently there is no balance in the amount of materials that can be farm nor the amount of hq items that can be crafted, so everything is dirt cheap and no one can make very much gil. So now we are back at square one again everyone ends up being poor because everyone and their momma's can hq and or gather everything. In the end something needs to be done or the market will crash to the point that the only way to make money would be to run a damn dungeon. Currently it isnt even worth crafting items or materials to sell on the ward/market because the time/cost or what have you is more valuable than the amount of gil you will actually sell it for (if you dont end up being undercut to the point you end up taking a loss).