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  1. #1
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I'm really not seeing all of this "mass HQ synthing" you're talking about. If it's happening, I don't think it's happening on my server.
    (1)

  2. #2
    Player
    ReviiLagoon's Avatar
    Join Date
    May 2012
    Posts
    181
    Character
    Revii Lagoon
    World
    Balmung
    Main Class
    Arcanist Lv 62
    I find that it is harder to make normal quality items than high quality ones....
    (0)

  3. #3
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    As I've posted above, not only is it so easy to HQ 2 star crafts from NQ materials. I can macro to do it :0.

    Easy as 1,2,3 I am so skilled~~~

    This needs some serious work. Not only is this effecting Crafters, its effecting Gatherers. At the moment there is hardly any difference at all for a super geared Gatherer to sell a NQ material to a HQ material.
    (0)
    Last edited by Aphraell; 11-01-2013 at 05:44 PM. Reason: spelling

  4. #4
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Aphraell View Post
    As I've posted above, not only is it so easy to HQ 2 star crafts from NQ materials. I can macro to do it :0.

    Easy as 1,2,3 I am so skilled~~~ At the moment there is hardly any difference at all for a Gatherer to sell a NQ material to a HQ material.
    Macros should just be removed all together, this also includes DoW and DoM classes because yes macros take no skill and you learn nothing. But again in terms of crafting if you spend all that gil to materia out a crafting set you should be able to HQ with ease along with the time also spent to get the other crafters to 50 to cross class. For the DoL sure no difference in materials, in my opinion makes no big deal then right, everything is on the same playing field so it actually works out not having to spend all that gil on materia so it has a trade off of being cheaper, but then again I usually gather my own mats so never really looked at that.
    (0)

  5. #5
    Player
    SolviteSekai's Avatar
    Join Date
    Sep 2013
    Posts
    134
    Character
    Mochizuki Taiyo
    World
    Ultros
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by WiseWolfHolo View Post
    Macros should just be removed all together, this also includes DoW and DoM classes because yes macros take no skill and you learn nothing. But again in terms of crafting if you spend all that gil to materia out a crafting set you should be able to HQ with ease along with the time also spent to get the other crafters to 50 to cross class. For the DoL sure no difference in materials, in my opinion makes no big deal then right, everything is on the same playing field so it actually works out not having to spend all that gil on materia so it has a trade off of being cheaper, but then again I usually gather my own mats so never really looked at that.
    I purposely didn't read what you said, and decided to agree with it blindly due to your signature.

    Your taste is good my friend.
    (0)

  6. #6
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Well its actually my self made macro - so I learnt a lot

    But for those who copy and use it, I agree they learn nothing except how to profit.
    (0)

  7. #7
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I remember the days of old where HQ was hard and EVERYONE COMPLAINED THAT IT IS TOO RANDOM AND THAT THEY WANTED SE TO MAKE IT MORE SKILL BASED!!
    Well I guess that now that it is skill based AND PERFECT, people will complain that it is too skill based and not random enough, that is so like the FFXIV community, yep I am in the right forums!

    Get serious people, crafting is fine, awesome I would add.
    (4)

  8. #8
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Meleena View Post
    I remember the days of old where HQ was hard and EVERYONE COMPLAINED THAT IT IS TOO RANDOM AND THAT THEY WANTED SE TO MAKE IT MORE SKILL BASED!!
    Well I guess that now that it is skill based AND PERFECT, people will complain that it is too skill based and not random enough, that is so like the FFXIV community, yep I am in the right forums!

    Get serious people, crafting is fine, awesome I would add.
    Ummm but the whole point of the original post is to say that its not skill based. Once you learn the rotations and necessary skills there is no skill involved. 100% HQ every time, using NQ materials.
    (1)

  9. #9
    Player
    Espi's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Espi Lee
    World
    Diabolos
    Main Class
    Archer Lv 65
    Quote Originally Posted by Aphraell View Post
    Once you learn the rotations and necessary skills there is no skill involved.
    What?! /10char
    (2)

  10. #10
    Player
    ChrysaorUSon's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    King Tycoon
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    It is not fine, SE needs to make balance between skill based and randomness, a middle ground.
    (0)

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