Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 131

Hybrid View

  1. #1
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by SchalaZeal View Post
    Yeah, only have to spend over 500k. Everyone has that, right. Pocket change right? And this is the cost when you're already 50. PER CRAFT. How long you think to pay off the craft gear with a RNG? Forever? 2 Forevers?
    That's not so much. I could make that...from crafting.

    Whats funny is the OP; qqing that he can't make money off the market, or something.

    Quote Originally Posted by PSxpert2011 View Post
    Also, why craft if most of the stuff you can get through quest and dungeon runs?
    For one class/job, questing (including dungeons via main quest chain) is easier. For all the classes, crafting is easier.
    (0)
    Last edited by Millimidget; 12-08-2013 at 07:55 PM.

  2. #2
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Well, coming from FFXI, I absolutely abhorred the randomness in that crafting system. It was almost all luck (though come to think of it, the overwhelming majority of that game was lottery) despite your skill level. I hated how I'd regularly fail a Lv 5ish recipe (beeswax) on Lv103 (i think..? long time) Alchemist because RNG said so. I was ecstatic to see this game's crafting system.

    ...and now that I've pretty much got it down pat, it's harder for me to NQ than HQ. I can foresee them doing one of two things: Either nerf the hell out of Hasty Touch, or make a "HQ2" that's more difficult to attain.
    (4)

  3. #3
    Player
    IgnatiusCrumwald's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ignacia Crumwald
    World
    Goblin
    Main Class
    Botanist Lv 50
    There's plenty of rarity in the lvl 40+ range. Yeah, not so much in the lower levels, but it's not like you're going to be using that gear for very long anyway so it really doesn't sell either.

    Also, HQ Iron plate is too easy to craft? What is this? I don't even...
    (3)

  4. #4
    Player
    Terius's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    386
    Character
    Terius Palemoon
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Some people just aren't happy unless they have something others can't get. They just want to show off and sit on their mountain of gil while the common player struggles.
    (25)

  5. #5
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    The time and the time to get crystals can be lame if farm the stuff instead of buying it from the marketboard. To make the HQ's 99's on most stacks take hr's or more. If make a stack of 99 HQ's try sell them at 125k, You will notice they do not sell fast. Might take a week to sell or not sell unless in stacks of 1 or 5s's. Just because you can HQ it is nothing if the priced is overpriced. At Lv50 and hq all the gears you got on. Then try and get the right meld items to show up on the soul bound, and you see the slow and then the why hell give me the cheap item fire IV everytime or the control +4.
    IF can put. Just try get to meld 5's slots on all your gear and you will be happy the hq's are easy. Unless you got 125 million to buy the gear or lucky.
    (0)
    Last edited by mindful; 11-01-2013 at 01:08 AM.

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Basically, instead of break = fail, it's "not HQ" = fail. Nobody wants the NQs anyway, so its just like failing.
    (2)

  7. #7
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    It's hard as it is to guarantee HQ on items you're not leveled/geared enough for. This means you spend lots of gil just to gear up, or if you end up maxing several crafts just to make it yourself, spending lots of gil to get there quickly. And the longer you wait to get into the market with all the ridiculous undercutting, the less your chances of making money, and the less money you have the less likely you'll get to that point of "easily" churning out HQ product.

    The problem isn't HQ vs NQ, it's the undercutting that causes crafted items to sell for way less than it costs to make them and that all crafts are—without any changes to the way crafting or the market boards work—doomed to become a vanity project in this trend.

    The ilvl50+ items need to be HQ to even compete with all the AF/DL/drop equipment and that's WITH materia melded. If made artificially rare, prices skyrocket with nobody earning gil to buy them and people give up on them and use nothing but what they grab on dungeon runs or can buy with tomestones.
    (0)

  8. #8
    Player

    Join Date
    Dec 2011
    Posts
    512
    The issue is anyone can hq, and this creates a market that players dont profit. The wards/market is flooded with materials and gear thats hqed so this reduces the price so everyone can buy it but... it also makes it hard to make in game money. Currently there is no balance in the amount of materials that can be farm nor the amount of hq items that can be crafted, so everything is dirt cheap and no one can make very much gil. So now we are back at square one again everyone ends up being poor because everyone and their momma's can hq and or gather everything. In the end something needs to be done or the market will crash to the point that the only way to make money would be to run a damn dungeon. Currently it isnt even worth crafting items or materials to sell on the ward/market because the time/cost or what have you is more valuable than the amount of gil you will actually sell it for (if you dont end up being undercut to the point you end up taking a loss).
    (2)

  9. #9
    Player
    ChrysaorUSon's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    King Tycoon
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    I'm not gonna lie, I do undercut a lot but only because others undercut me, so the cycle never ends. Just know though I will undercut every 10-20 minutes all day so you want get over on me much.
    (0)

  10. #10
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Basically, instead of break = fail, it's "not HQ" = fail. Nobody wants the NQs anyway, so its just like failing.
    Except you get EXP for it, unlike really failling.
    (0)

Page 4 of 13 FirstFirst ... 2 3 4 5 6 ... LastLast