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  1. #1
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I liked having +1, +2 and +3 items.
    (1)

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    RNG is not difficulty; RNG is only frustration.

    I got more than my fill of RNG in character progression to last my entire life when playing TERA, thank you.
    (2)

  3. #3
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Naunet View Post
    RNG is not difficulty; RNG is only frustration.
    Can I like this post 20 more times? I don't think the FFXI players understand it yet.
    If you get two or three crafting classes to 50, along with the rest to at least 15 to get all the necessary skills to easily HQ items, your character should be "skilled enough" to "easily" HQ things. Of course a level 15 robe should be piss easy for a Grandmaster (level 50) Weaver! A two star robe should be pretty simple for a Weaver who also is a Grandmaster in Carpentry, Alchemy, and Goldsmithing!

    And to say the market is "flooded" with HQ is false. Maybe if you only focus on the high level gear, but when I go looking for HQ crafting tools, chances are maybe one being sold for 10x the NQ. And this is on a Legacy server, no less. The demand is there, you just refuse to look for it.
    (1)

  4. #4
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    This is one of those cases where the vocal minority can screw everything up for the majority.
    So what if it is easy to HQ gear once you max a couple professions to max. I put a lot of time into raising my professions and I enjoy being able to HQ the gear for my dps classes when I get to the level required. It's already bad enough when mining the max base % of HQ is 15% chance and we don't need that involved with the crafting portion.
    (0)

  5. #5
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I think the real issue is they have made it too easy/quick to level the Crafting Jobs. Specifically the fact that you can just buy HQ's for the "Triple Turn In Leves". I personally do not believe players should be rewarded with a 200% Bonus for buying their HQ turn-ins.

    I think it should be a little harder to level the Crafts and players should have to craft their own HQ's for Leves and Guilld Quests. (Buying HQ mats is ok, just the finished item should be self-made imho.)

    Here's a post I made about it which got mixed reviews: http://forum.square-enix.com/ffxiv/t...Made-HQ-Items.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #6
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Davorok View Post
    I think the real issue is they have made it too easy/quick to level the Crafting Jobs. Specifically the fact that you can just buy HQ's for the "Triple Turn In Leves". I personally do not believe players should be rewarded with a 200% Bonus for buying their HQ turn-ins.
    Selling those HQ's is a very simple way for crafters to make money. OH, but there's no money in crafting, right? Silly me.
    (3)

  7. #7
    Player
    SynMaris's Avatar
    Join Date
    May 2012
    Posts
    164
    Character
    Syn Maris
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I just wish people would set the prices for HQ higher than NQ, hate seeing NQ items the same price as HQ, HQ at least you have to sit there and put some sort of effort as opposed to faceroll quick synth.
    (0)

  8. #8
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Yes you can 100% HQ anything. But not just anyone with all crafts at 50 from leve can do it. You need a decent ammount of triple and quad melds. That is all RNG. Anything lvl 55 or less you can do without.
    (0)

  9. #9
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The amount of QQ is RIDONCULOUS!
    (2)


  10. #10
    Player
    Vaen's Avatar
    Join Date
    Feb 2012
    Location
    the Mist
    Posts
    328
    Character
    Vaen Tribal
    World
    Behemoth
    Main Class
    Goldsmith Lv 82
    I would even say it's RIDONHQULOUS!

    Anyone? Anyone?

    HQing is a lot easier now, but I'm still making a good chunk of gil just form mid-level/upper-level HQ pre-endgame equipment. Certain stuff sells for 15k+ on my server.

    Anyway, I *really* hope 2.1 housing items will make crafting more challenging, useful, and lucrative. I wonder if there will be HQ furniture, and how that would work????? o.o
    (5)

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