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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Gladiator to paladin dont see enough play style change, other than them becoming even tougher. Sure, that's the point but...yeah.

    Black mages get freeze and flare but freeze is useless and I dont see why the 'it's probably great for pvp' argument is passable since pve should come first (I thought they said pvp will not interfere with pve skills) and the other 3 skills are not very blm-ish, even though manawall is good.

    Monk..even though I'm not using this class, the additional action all feel like just skills that pugilists can have. Also what's up with fist of fire? Why is it on monk when the other two is on pugilist? What's gonna happen when pugilist get an alternate job? It just seems odd to me, to not have the full set of stance when it looks like it should be a set because it's on another job.
    (1)

  2. #2
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gardes View Post
    Monk..even though I'm not using this class, the additional action all feel like just skills that pugilists can have. Also what's up with fist of fire? Why is it on monk when the other two is on pugilist? What's gonna happen when pugilist get an alternate job?
    Fists of Water? Fists of Ice?
    (0)

  3. #3
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    The thing about Paladin is that 2 of their 5 precious Job ability slots are taken up by stances, which could've changed their gameplay dramatically, but didn't really, and that's ok, but with that you only have 3 more abilities to work with that only do more of the same, which, in my perspective, leaves the player wanting more.

    That's the other thing, many of the first 5 Job abilities are things that are fundamental for the Job's sucess, like PLD's shield oath and WAR's Defiance, and take up the 5 abilities of the Job. Also, abilities that enhance other abilities, like Infuriate are kind of dull right NOW, when, in the WAR's case, only have 3 abilities that enjoy the dynamic workings of this ability. It will get better as more abilities come that can interact with it, which is one of the reasons that I think more abilities could make Job's more fun and interesting.
    (1)
    Last edited by Yagrush; 10-31-2013 at 03:08 PM.

  4. #4
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    I'd like to see some changes about that. Something that would make the paladin constantly try to switch stances between sword and shield oath on the fly as much as possible (and get something out of it) while having to watch out for their mana (It's like 216 MP to turn on/switch with 1400 mp iirc)

    As it is right now, I either not watch my mp during normal party situations or boss battles or blast through my mana for flash and riot spam in an aoe speed run.
    (0)

  5. #5
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    987
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I don't want more abilities I need to hotkey. It would be nice, though, if your class learned less abilities past level 30 and more were gained for your job.
    (0)

  6. #6
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Espon View Post
    I don't want more abilities I need to hotkey. It would be nice, though, if your class learned less abilities past level 30 and more were gained for your job.
    That's why there's the other alternative, Job traits.
    (0)

  7. #7
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    I have to agree that smn/sch is a bad example. At least ARC/SMN because they both feel/are the same. Only SCH is slightly different.
    (0)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Miiu View Post
    I have to agree that smn/sch is a bad example. At least ARC/SMN because they both feel/are the same. Only SCH is slightly different.
    Now, Summoner is Arcanist
    Like Scholar also Arcanist is
    (0)

  9. #9
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    Quote Originally Posted by Felis View Post
    Now, Summoner is Arcanist
    Like Scholar also Arcanist is
    I don't know if you are agreeing or disagreeing with me.

    In my opinion the advanced job like the title implies should take the concept of the base class further. But this is not really the case for most jobs.
    (0)

  10. #10
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    I think the answer is that it really all depends on if your role changes from one job to the next.

    If you're a Gladiator, when you make the switch to Paladin, your playstyle doesn't change because you're still a tank. You did tank stuff as a Gladiator and you're doing tank stuff as a Paladin, except now you've got new toys to play with. If you're an Arcanist, now you have the choice between staying a damage dealer (in which case, just like with the Gladiator, you don't really do anything different besides have new toys to play with) or you can switch to healer (so you're doing something brand new and different than what you had been doing).

    In other words, if your role doesn't change, 5 job abilities may not feel like enough because you're generally still doing the same thing. If your role DOES change, then they start to feel good, because those five abilities have to be enough to make you perform your new job good enough to be competitive.
    (1)



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