Further changes to enhance class uniqueness

Possible introduction of traditional names such as paladin, monk, white mage, etc.


I personally encourage these ideas. I miss the traditional jobs and armor that represents them. I'm hoping that they bring back Black Mage, White Mage, and Red Mage. They could split the spells from Conjurer and Thaumaturge into those three categories and that'll solve the class uniqueness problem too.

Ie: Fire, Burn, Flare, Scourge, Drain, Siphon MP for Black Mage.
Cure/Sacrifice, Raise, Protect, Shell, -na Spells, Banish for White Mage.
Dia, Bio, Paralyze, and the lower tier nukes and heals, and higher attack than Black and White Mages for Red Mage.
Something along those lines.

Changes to the Disciplines of War Class names are pretty straightforward: Gladiator=Paladin, Pugilist=Monk, Marauder=Warrior, Lancer=Dragoon, Archer=Ranger(Can possibly stay Archer)

Also, I'd like to see some kind of unique 2 Hour ability for each class/job. Bring back the FF feel to the game you know? What are your thoughts?