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  1. #31
    Player
    Knosis's Avatar
    Join Date
    Apr 2013
    Posts
    77
    Character
    Code Zen
    World
    Exodus
    Main Class
    Archer Lv 50
    I would love having skillchains in groups. To generalize it, I'd love having team based combat all together. Anything that requires a team to work together to achieve bonuses is, in my opinion, needed in mmos.
    (1)

  2. #32
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Myrhn View Post
    How can you put SC on a fast combat system?
    SO your saying it's impossible to focus on teamwork will working in a team? I say bring the skill chains back! Let's cause some elemental damage!! >:U grrr!!!
    (2)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  3. #33
    Player

    Join Date
    Jan 2012
    Posts
    518
    Anyone stop to think why SE took out Regimens in V1 and never brought them back?

    http://forum.square-enix.com/ffxiv/t...attle-Regimens
    http://finalfantasy.wikia.com/wiki/Battle_Regimen

    Yes, REGIMENS, not REGIMES or REGIMENTS as they used to be stupidly referred to.
    (0)

  4. #34
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by KraggyKor View Post
    Anyone stop to think why SE took out Regimens in V1 and never brought them back?
    Because the core system of XIV 1.0 was horrible and the "combo system" worked better on it, this is why - They stated as such. Now that we have ARR which is a predominately "solo" MMORPG like almost every other new MMO, there would be no purpose to bring them back since there's honestly no time to put them into play since later content is purely spam fests (known as DPS race.)
    (0)

  5. #35
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Combat so far lacks synergy and cooperation.
    Each class do their own thing with little overlapping (and lets not get started about overlapping roles - Healers adding to DPS - DPS off tanking)
    Its all everyone for themselves.
    Yeah, I'm sure a party with a total lack of communication and coordination, each trying to take the boss solo...works like a charm. It's NOT AT ALL like everyone has a role, a function, a pattern to execute per boss or dungeon, right?

    I will Shadow Flare the slime in WP, unless a Summoner does it. Then I'll run in the middle and Miasma 2 the adds. I'll keep the tank topped off with Adlo, remove debuffs and stay at least 10 yalms from the boss unless he goes after me or someone close to me (where I'll go further away). I'll try to heal the chased person unless it's me.

    But hey its interchangeable with what the tank does, right?
    (1)

  6. #36
    Player
    Mythrella's Avatar
    Join Date
    Aug 2013
    Posts
    259
    Character
    Midna Purah
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Felis View Post
    How would it work without doing the combat slower?
    I like the thought of skill chains similar to other games... but please let's not further slow the already very slow combat in XIV ♥
    (0)

  7. #37
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SchalaZeal View Post
    Yeah, I'm sure a party with a total lack of communication and coordination, each trying to take the boss solo...works like a charm. It's NOT AT ALL like everyone has a role, a function, a pattern to execute per boss or dungeon, right?
    You're kind of reaching there - "Communication and Coordination" isn't put into play for 99% of this game's gameplay, the only time communication and coordination actually matters as in life or death is in the coil, before that? It's all about knowing how to dodge which is more of using your eyes than needing rock solid communication. Even in Titan, dodging attacks is more about using your eyes than relying on people spelling it out for you, especially with how many guides exists on the fight.

    But hey its interchangeable with what the tank does, right?
    It is actually, same with being a Scholar, your roles can flip in an instant but it's still a pre-determined pattern.
    (0)

  8. #38
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    It is actually, same with being a Scholar, your roles can flip in an instant but it's still a pre-determined pattern.
    It might be scripted, but if too many fuck up we die. Coordination makes that very unlikely.

    "Communication and Coordination" isn't put into play for 99% of this game's gameplay
    Sorry to hear you NEVER EVER talk in party chat.
    (0)

  9. #39
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Skill chains should be incorporated as boss fight mechanics, Not as a general combat system!

    Reasons:
    1. It can drastically complicate fights
    2. It will be modular, that is, it can change from fight to fight and never get the stale feeling from repetition
    3. It would not require a re-work of the combat system.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  10. #40
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SchalaZeal View Post
    Sorry to hear you NEVER EVER talk in party chat.
    Assumption - You can do the majority of this game's content without a full breakdown, especially outside of dungeons where as you say, is basically "everyone trying to solo". Everything in this game is scripted, even when monsters use abilities which is why I say it's less about communication and coordination in most content and more about using your eyes.
    (0)

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