After looking at this:

http://www.youtube.com/watch?v=OgaAJ...eature=related

I can't help but wonder why a game by SQUARE ENIX of all companies doesn't really even compare to the environmental visuals of a Korean Grinder.

It seems small, but individual shadows really adds a lot of detail to the environments, not to mention wandering NPCs, voice-overs, swaying grass and trees, and the ability to jump!