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  1. #21
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    FFXI's first expansion pack, Rise of the Zilart, released a year later
    • New story arc.
    • Raised the Level Cap from 50 to 75
    • 4 New jobs: Ninja, Samurai, Dragoon and Summoner
    • Added 15+ new zones.

    FFXIV maybe under different management but I suspect they will operate within a similar manner. Version 2.2 and 2.3 will probably just build on what's already released in 2.1 (more items, primals and coils/CT) while they focus all their content creation on the expansion pack.
    (1)

  2. #22
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Crafter View Post
    I'm going off topic here, but just so that you know.
    "Ronin" is a certain type of "Samurai".
    Just like "Apple" is a certain type of "Fruit".
    "Fruit" class splitting into "Apple" job and "Orange" job makes sense.
    But "Apple" class splitting into "Fruit" job and "Vegetable" job doesn't make much sense.
    Isn't a Ronin a Samurai that lost it's master in one way or another? I could see Ronin's storyline being an amateur Katana weilder whose master died before he became a full-fledged samurai. Then the samurai quests are about getting a new master and continuing your training.

    Edit: It could also open up into Ninja. Same back story for Ronin, but instead of continuing your samurai training, you decide to go the assassin route and become a ninja instead.
    (3)
    Last edited by Ryans; 10-31-2013 at 06:41 PM.

  3. #23
    Player
    Pandemonium's Avatar
    Join Date
    Dec 2012
    Posts
    152
    Character
    Pande Monium
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Starlord View Post
    When do you all think our first level cap rise will happen?

    I feel a level cap raise will happen in 2.2
    Fairly sure it has already been said that level cap will come in the next expansion, i.e. 3.0.

    2.2 is so incredibly optimistic, considering there is still so much they are still failing to put into 2.1 (wardrobe/cosmetic anyone?) - besides we all know how slow SE are to implement anything.

    My guess is that 3.0 is not coming until Q3/4 of 2014.
    (0)
    Common Sense is a language most misunderstood on the continent of the MMOForum

  4. #24
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Stanice View Post
    I get all kind of shivers when I think of how many FATEs I have to do for all my classes to hit the level cap again.
    =>
    Quote Originally Posted by Starlord View Post
    Just because its the fastest doesn't mean you have to torture yourself with them. I'm leveling just fine with dungeons. By the time they raise the cap, I'm sure they'll have more options to level.
    + AK/WP won't be cap level dungeons
    => you'll get XP like in other lower level dungeons
    => XP while farming mytho

    Quote Originally Posted by Gardes View Post
    Speaking of level cap, I dont get why they're labeling item levels the way they are now. I mean, why isn't WP gear ilvl 51, AK gear ilvl52, dorklight ilvl53, allagan/myth ilvl55 and crystal ilvl 54? Or anything within that range?
    ilvl X is just lvlX item you can equip underlevel
    if they went by ilvl51-54 a "white" lvl55you'd get as reward for quest 55 would be better than allagan
    (0)

  5. #25
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I think the first level-cap raise will happen in 5 years after we've merited all our classes. We've just passed the 2nd expansion and still debating how to beat ???? '????.
    SE is going to say it isn't beatable but there's a trick which would cause a diminutional rift in the game and make it implode. In 2018, the first level-cap raise will be to 100 and we will be exploring the moon.
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  6. #26
    Player
    Wilksha's Avatar
    Join Date
    Dec 2011
    Posts
    278
    Character
    Rosetta Rouge
    World
    Balmung
    Main Class
    Arcanist Lv 70
    My belief is the there will be a level cap raise before the first major expansion around 2.3 update. When this cap is raised they better not form me to use a cowl or tin cat armour like they do now if you want any chance at IL90 gear. Tank DL is the reason I refuse to be an EG tank because the set looks horrible. I'll wait for the next set gear passed DL after the cap raise, or spend 4 months getting the PLD or WAR myth tome set after I'm done with SCH and MNK.
    I hope that when they do add the newer levels the gear that is crafted will be about on par with the 55+ starter dungeon gear at normal quality level making HQ sit just above that letting you customize your gear more then the current 90% black and white we have now.
    (0)

  7. #27
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Wolf_Gang View Post
    FFXI's first expansion pack, Rise of the Zilart, released a year later
    • New story arc.
    • Raised the Level Cap from 50 to 75
    • 4 New jobs: Ninja, Samurai, Dragoon and Summoner
    • Added 15+ new zones.

    FFXIV maybe under different management but I suspect they will operate within a similar manner. Version 2.2 and 2.3 will probably just build on what's already released in 2.1 (more items, primals and coils/CT) while they focus all their content creation on the expansion pack.
    Not exactly...

    Time Line for FFXI:
    - May 16, 2002: PS2 ver. released.

    - Aug 8, 2002: Rank 5 Missions (including the Shadow Lord fight) were implemented, but with the level cap at 50, no one had beaten it.

    - Sep 12, 2002: The level cap is raised to 55. High Level Notorious Monsters, such as Behemoth, are added to their respective areas.

    - Nov 26, 2002: Level cap raised to 60.

    - Apr 15, 2003: Rise of Zilart preparation update. The level cap now became 65.

    - Apr 17, 2003: Rise of the Zilart goes on sale.


    - May 16, 2003: Final Fantasy XI Completes 1 Year of Service

    - Jul 17, 2003: The level cap became 70. A new region, Tu’Lia, was unlocked. New HNMs were added (such as King Behemoth).

    - Oct 28, 2003: North American PC ver. released.

    - Dec 16, 2003: The level cap became 75.

    -Feb 2004: Dynamis, Artifact 2 and Relic Weapons were introduced.
    This put the first level cap adjustment 4 months later, and then the 75 increase was 19 months later, then many years to get to the last set of lvcap adjustments.
    (1)

  8. #28
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Hik0 View Post
    ilvl X is just lvlX item you can equip underlevel
    if they went by ilvl51-54 a "white" lvl55you'd get as reward for quest 55 would be better than allagan
    I did say anything within that range. Just shift it up to 55-60 range. Or even space it to 70. 90 is just too far a jump.
    (0)

  9. #29
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    My guess is that the first level cap raise will come with patch 2.2 to go along with the next part of Binding coil of Bahamut. If there's no level cap raise they my next bet is that it will only happen with the expansion (which I expect to be released next Summer).
    You're aware 2.2 will likely be in Summer 2014 for all we know? I hope you meant Summer 2015 for expansion.

    - Oct 28, 2003: North American PC ver. released.
    Wiki says that too, but I distinctly remember it being December 28th or 29th 2003 that I could get the game, install it, patch it for 3 hours, then play. Zilart was already released, and the cap was 75.
    (0)

  10. #30
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    I started playing on PS2 at NA launch, and the level cap was not yet 75, but, Zilart was bundled in.

    The days of Fatty PS2, External network adapters, and a logitech mini keyboard... good times haha.
    (0)

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