Shamelessly copied from http://forum.square-enix.com/ffxiv/t...pilation/page2 (need to keep spreading the idea if possible :P)
Steel Cyclone: this used to be like our bread and butter back in the day, now its pointless use of wrath, to make it more useful/engaging
change it to the following options:
2 wrath stack: 150-200 aoe dmg like it is right now with an enmity modifier (our version of flash so to speak)
3 wrath stack: 200 aoe dmg with +5% crit or dmg bonus for a duration
4 wrath stack: 250 aoe dmg with a 50%? heal according to dmg
5 wrath stack: 250-300 aoe dmg & -20% dmg taken for a duration
what about a 2-3 stun when used under berserk or unchained?
Slightly off topic but what if using Unchained adds something unique(while keeping the remove dmg reduction of defiance) to each ability? Something like:
Under Unchained
Butchers Block: increase crit by 5% for a short duration?
Storms Eye: a 25% slashing reduce instead of 10%
Inner Beast: Adds the shield everyone's talking about
Steel Cyclone: AoE Stun added
Fracture: Paralyze
Brutal Swing: True stun that stuns 100% on ALL enemies no resist bullshit, would be sort of the same as PLD's silence move
Berserk: 35% attack increase or more!, removes the pacification(i really hate the pacification) and a 30 sec duration
Storms Path: (idk better self heal i guess?)
Bloodbath: 50-75%? self heal
Thrill of Battle: 30%? or keep the 20% heal and add a 20% shield or w/e
Mercy Stroke: the 20% heals you now instead of at killshot or a 20% shield
Maim: maybe add a slightly longer duration or 25% buff
Overpower: Adds wrath?
Holmgang: 100% bind on all enemies, would be very good to bind a boss at a critical moment (talking about real bosses like in coil, not WP/AK bosses)
lolforesight: the parry+ % i keep asking about :P
This would require Unchained to be lowered to 1:30 or 2:00 cooldown to keep it balanced imo
Just a random idea and it may take some tweaks and/or reverse the orders or w/e but at least this way theres more options according to situation and steel cyclone is useful.