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  1. #1
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50

    Steel Cyclone.....underwhelming?

    Yes, I realize that multiple abilities we have are meh, like Holmgang, but Steel Cyclone strikes me as one of those iconic moves that you get excited for when you read about it. Brings to mind, for example, Whirlwind from D2...... And yet it's just meh.

    Holmgang at least has niche uses, such as using it on an enemies back for 6 seconds of them being unable to hit you, and I'm sure it'll function well in pvp; but Steel Cyclone seemingly has no redeeming feature. When I first got it, I ran out and gathered up 5 level 42 enemies, built up 5 stacks of Wrath, got the Maim buff, popped Berserk and Inner Release -> Steel Cyclone. Surely blowing 10 stacks of Wrath and all of those cooldowns would produce amazing damage (I then thought about being level 50 and having Infuriate to immediately Steel Cyclone again)? Right?

    It didn't. It didn't produce amazing damage, and with no bonus enmity baked in, I'm sure it wouldn't have produced all that much more aggro than 2-3 Flash usages, if at all (this is just a feeling/guesstimate, I didn't do any estimations/math so don't hang me), so what the hell is the point of this skill? Maybe I'm wrong because I'm dense or too much of a noob, but I think the skill needs help. Perhaps have it generate insane extra enmity, or bump up the damage to 300% or something, but those are boring buffs. What if they made it so that any enemy hit by Steel Cyclone has the duration of Fracture on that enemy reset? That way we could tab Fracture, and then use the occasional SC to reset the duration? It would make both abilities more useful and would provide more synergy between skills.

    What does everyone else think?
    (2)

  2. #2
    Player
    Ryock's Avatar
    Join Date
    Oct 2013
    Posts
    66
    Character
    Samantha Kilweign
    World
    Malboro
    Main Class
    Marauder Lv 70
    If the damage were brought up to 300, then it'd be as strong as our single target attack(our inner beast), which is... odd. Honestly? I think the damage itself is fine, the wrath system itself is to blame imo. If it only blew say, 2 stacks of wrath to use, then I think we'd see a lot more use for it. It has some pretty neat uses if you speed run Wanderer's Palace and some Amdapor Keep, but yeah. I don't use this very often, either.
    (0)

  3. #3
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ryock View Post
    If the damage were brought up to 300, then it'd be as strong as our single target attack(our inner beast), which is... odd. Honestly? I think the damage itself is fine, the wrath system itself is to blame imo. If it only blew say, 2 stacks of wrath to use, then I think we'd see a lot more use for it. It has some pretty neat uses if you speed run Wanderer's Palace and some Amdapor Keep, but yeah. I don't use this very often, either.
    I thought of that as well, having it only use 2 wrath stacks instead of all, but I didn't suggest it because I'm betting they either don't want to set that precedent, or will claim that it can't be done due to some coding quirk.
    (0)

  4. #4
    Player
    Xikaz's Avatar
    Join Date
    Nov 2012
    Posts
    47
    Character
    Xikaz Uur
    World
    Excalibur
    Main Class
    Marauder Lv 50
    I think they're hesitant to buff it very much because it used to be so incredibly OP in 1.0. It used to be part of a normal combo, have increased enmity, and a heal component as well. The whole current paladin and warrior dynamic was completely reversed.

    It makes me sad looking at what it became in 2.0. It doesn't need to be as good as it used to, but it definitely needs some love.
    (0)

  5. #5
    Player
    TowerDeschain's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Tower Jusan
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Why shouldn't it do 300 potency? It doesn't heal, after all. It would be brutal in PvP, but players should punished for bunching up (and it's not spammable).
    (0)

  6. #6
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Its just a vanity combo for me Storm eye cmb > Steel Cyclone looks dope but yeah very underwhelming in terms of both dmg and threat grab
    (0)

  7. #7
    Player
    Maqaqa's Avatar
    Join Date
    Oct 2013
    Posts
    306
    Character
    M'aqaqa Qimi
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    With a couple of well buffed steel cyclones you can two-shots the jelly adds on WP second boss.

    To put it shortly, its only good for the show.
    (0)

  8. #8
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Slap in a lifesteal component and maybe people will find interest in it.

    It looks badass, it SHOULD be badass. It isn't. Not for the window of the times you are actually able to use it, and the things you are sacrificing for it.
    (1)

  9. #9
    Player
    dimsumdarren's Avatar
    Join Date
    Jun 2012
    Posts
    75
    Character
    Sweaty Betty
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    its really annoying how steel cyclone went from one of the coolest skills in game, to being completely useless button on my bar....I hope they make it useful in some way.

    If they just turned overpower into steel cyclone...that would be awesome haha
    (0)

  10. #10
    Player
    Bayman's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Bayman Man
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Best thing about the skill is it has a BA name. Other then that, not very useful.
    (0)

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