Page 3 of 3 FirstFirst 1 2 3
Results 21 to 22 of 22
  1. #21
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Thorauku View Post
    What I'm trying to say is that crit chance = crit rate. What your statement clears is that the formula is multiplicative and not additive which is obviously stated in the simulator and I never mentioned about it because it is TOO OBVIOUS, but the fact that Crit rate (from IR) increased the chance, then my arguement is correct when I said that chance = rate.

    Got it? Or is it that hard to understand for you? LOL!
    LOL, it looks like you're the one misunderstanding the simulator (whether it is correct or not). Like Allyrion has pointed out below, the field with 351 as default is the critical hit rating and the simulator applies IR as a multiplicative 20% to it. The new stat value for critical hit rating is then used to calculate the hit chance (or rate if you refer, where I do agree in literal english rate = chance).

    Quote Originally Posted by Thorauku View Post
    Got it? Or is it that hard to understand for you? LOL!
    Whether who is right, it's these dumbass comments that make you an idiot.

    Now back to Allyrion's point, IF it really should be critical hit rating (I do remember in older producer's letter Yoshi-P did use rating to refer to DRG's role as crit dealer), then critical hit rate could mean a flat 20%.
    (1)

  2. #22
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    ^ pretty much. But then reading comprehension is incredibly hard for some people. The Rating is a seemingly arbitrary number that gets applied to the crit formula (whatever that formula may be, I don't personally have it written down or anything) with the end result of that being your critical hit chance.


    And I agree that wording is done very badly, though that's nothing with SE - we had to deal with it for years in FFXI.
    (0)

Page 3 of 3 FirstFirst 1 2 3