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  1. #141
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Izsha View Post
    Mountain outta a molehill.

    If a tank bails your cue, then the next tank will hit your group.
    If the tank that bails never cued at all, then the next tank will hit your group.

    Some princess tank that only joins 3/4 runs isnt making your cue take longer. It has no effect whatsoever on your cue time. if they want to join some failed 1/3 group that wiped and waste their time, let them.

    SE can and should be working on a laundry list of real issues before wasting their dev time with these fabricated ones.
    It's a nonissue but since they already responded to this thread, they might as well do something about it.
    (0)

  2. #142
    Player
    joshsecret's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Pep Per
    World
    Cactuar
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Seidaku View Post
    ..snip..
    this. a 1000x. i have burnt myself out with Q's as a DD. now i only enter and farm tomes as a healer and only want to run a join in progress. i could care less if it takes 2 hours to find that sweet spot. i am completely bored with hour long runs and rolling the dice on whether or not im going to get an OMG party. penalizing people that use this feature to its fullest will only reduce the chances of finding replacements. i think this thread should be re-titled 'THANK YOU for joining in progress and not making this like HM fights where when 1 person leaves you have to Q all over again' or something similar. maybe a 'join in progress ONLY' option would be best.
    (1)

  3. #143
    Player

    Join Date
    Oct 2013
    Posts
    16
    Good solution, which works for both sides would be to allow everyone to que for the job they want to be, and play in the world with another class and auto switch or force switch once they are in the dungeon. Then people wouldn't care because they wont have to stop what they are currently doing and change classes while a tank is spamming DF. You can not blame tanks for being efficient as possible. Everyone knows FATE grinding is cheese, yet everyone does it. Why, because its most efficient.

    Personally i don't care either way. I have always been tank class in MMO's and i am one now. I dont have the join in progress checked anymore because the few i did join were problem groups. I dont mind one player being bad or a group of new, but when you pull that once a week group that cant manage to kill the bees for example, you dont want a higher chance of getting them.

    The bright side is when you see that tank cheesing the que, you know that you're in the front of the que
    (0)

  4. #144
    Player
    IgnatiusCrumwald's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ignacia Crumwald
    World
    Goblin
    Main Class
    Botanist Lv 50
    People are pretty understanding of tanks abusing this system in this thread.

    I actually pray that they are trampled to death by a heard of cats.
    (4)

  5. #145
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Seidaku View Post
    If they just add a third option to only join in progress groups then you will eliminate people trying to force the issue while still providing a service to those that are stuck in progress since we cant stop that.
    It segregates the matching queue even further.

    What I would suggest instead is simply to take out the "join in-progress" option and simply dish everyone except first-timers into the in-progress parties first. Only open new dungeons after the in-progress parties are all filled. And also don't display if the one you're joining is in-progress.

    This solves two problems: the in-progress gaming problem, and the lack of tanks and healers joining in-progress at lower levels.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  6. #146
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    141
    Quote Originally Posted by Camate View Post
    Greetings,

    The development team is aware of the fact that there are some players who will constantly withdraw when you are being matched with players via the Duty Finder. They plan on implementing countermeasures for this to decrease the frequency in which this happens; however, they will not be able to address this right away as there are other wrapped up with other high priority tasks. On another note regarding this, we do not plan on giving penalties to these players who withdraw when you are getting ready to commence due to the fact that there is a possibility that players who do not have malicious intent could be penalized.

    We apologize for the inconvenience and appreciate your understanding.
    Total BS. So they screw people over but don't get penalized for it? *slow clap* You are just leaving in an exploit that people can use .. if not that then a damn sure way to get what they want.

    Why I REFUSE to use the DF anymore.
    (1)
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  7. #147
    Player
    Uveck's Avatar
    Join Date
    Jul 2012
    Posts
    54
    Character
    Uveck Lord
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    Manipulating the system because you feel the need to be lazy should most definitely be a violation.

    Its a shame they won't institute lock timers for these people. If you really have to back out of 3 or more different Q's in a row you should probably get offline and settle your business.

    "I don't feel like doing the whole thing so I will waste other peoples time until I get what I want."

    Awesome ...
    Excuse me, how much time is being wasted? You waited an hour to get into your duty and you are upset about 3 or more 30 second windows? Am I reading this right?
    (0)
    Last edited by Uveck; 11-08-2013 at 08:20 PM.

  8. #148
    Player
    Shinnra's Avatar
    Join Date
    Nov 2013
    Posts
    7
    Character
    Shiori Graves
    World
    Leviathan
    Main Class
    Archer Lv 50
    well most annoying thing over all is when you do get duty finder enter dungeon and BOOM tank runs of like kid that just saw candy in distance - or has lower hp than anyone else in party cause some tanks are like "hey i am tank but i gonna act like dps" or doesnt listen to others like happened once we were in Amdapor Keep last boss and I could not dps cause of tank having boss right at the pot where i was out of range so i had to stand basically in aoe to get anything done - medic heals were out also of range cause of it and we asked tank to move a little bit but no, all of us got wiped and yeah basically tank left cause we were "noobs" ..so yeah i don't mind people bailing out of duty finder at times since yeah better to get decent team than getting troll team and wasting time
    (0)

  9. #149
    Player
    Raydeus's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    91
    Character
    Raydeus Chris'tin
    World
    Atomos
    Main Class
    Conjurer Lv 50
    I have to agree with the need of making it so you get rewards according to the % of the run you were present, with a nice bonus for people staying from beginning to end. Maybe that would motivate people to stop the nonsense, because if some players want want a run 90% done then they should only receive rewards proportional to the 10% of work they did. And players who actually played the entire thing should receive maybe and extra 10-20% bonus as an incentive.

    I'm not lvl 50 yet though, but I'm not looking forward to using the DF for higher lvl content if there are stupid issues like this going on. It's already bad enough at lower levels as it is to also have to deal with this crap when I'm lvl50.
    (0)

  10. #150
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Izsha View Post
    Mountain outta a molehill.

    If a tank bails your cue, then the next tank will hit your group.
    If the tank that bails never cued at all, then the next tank will hit your group.

    Some princess tank that only joins 3/4 runs isnt making your cue take longer. It has no effect whatsoever on your cue time. if they want to join some failed 1/3 group that wiped and waste their time, let them.

    SE can and should be working on a laundry list of real issues before wasting their dev time with these fabricated ones.
    You're assuming that you only have one party waiting for a tank, and that's never going to happen (at endgame, at least). Simplifying it, if a party gets a tank but he suddendly drops, if there was any other tank ready and waiting to go into a dungeon it will go to another group, not to the first one as they already got one assigned to them. So they have to wait again in queue until another tank appears, because thanks to Mr. Tank#1 they lost the opportunity to get the other one.

    A little explanation:

    Queue: Party#1, Party#2, ..., Party#N
    Tanks available: Tank#1, Tank#2, ..., Tank#M
    Numbers are the priority order in their respective queues, where M < N

    What happens:
    - Assignation: Party#1 + Tank#1, Party#2 + Tank#2, ..., Party#M + Tank#M
    - Tank#1 drops
    - Party#1 has to wait with parties #M+1 to #N until another tank queues into the DF, as the ones available have been assigned already. And we don't even know if they get moved to the back of the queue too (at least I've not seen the devs clarifying that), in wich case it would be even worse as they would have to wait until parties #M+1 to #N get their tanks.


    Note that with dps this is a non issue, but with healers and especially tanks it potentially gets way way worse.
    (2)

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