
Because believe it or not, random people that you don't know are still human beings and deserve at least a base amount of respect and civility. This sentiment is probably lost on such a self-centered egocentric person though.
It hasn't been mentioned here yet, but this is just more reason for having various ways of obtaining myth such as daily quests (which are coming in 2.1). If someone still decides to do drop out of queues when they have an option to do a solo quest for 15 minutes that rewards myth then there is definitely a problem.

They should just add another option to filter new dungeons out if you only want to join a in progress dungeon. This saves everyone the hassle.![]()
I fully agree, they should penalize this. heavily even. When it starts hurting, people will stop doing it. Right now, it is just hurting us dps as so forth while being spammed with stupid "party member has withdrawn messages"
Either that, or remove the possibility of seeing how many bosses are down.
"the system that incentivizes"? really?
damn you are right. car producers incentivate to run over people because you can!
avoid talking if you gonna spit such nonsense.
damn you SE, thinking that people have common sense.
Last edited by ZohnoReecho; 11-08-2013 at 12:49 AM.
How do car producers incentivize drivers to run over people? That's news to me. Do they offer bounties or something? Great comparison, or not. If you're going to post, think before you do.
Last edited by Frein; 11-08-2013 at 02:01 AM.
right, because SE told people "hey guyz, withdraw when you can so we give you a prize"
please, follow your own advice
Yes, that's actually exactly what they told them. By withdrawing until you get a nearly completed run, you save time. They're REWARDING this type of behaviour, hence there are poor incentives built into the system.
A car manufacturer does not reward its clients for crashing their cars. When you drive over someone, you may damage your car and in general get into all kinds of nasty legal trouble. You're hardly incentivized to drive over someone. This is why your comparison was utterly moronic.
I'm sorry, but the morons here are you and all the other people who abuse such a system.Yes, that's actually exactly what they told them. By withdrawing until you get a nearly completed run, you save time. They're REWARDING this type of behaviour, hence there are poor incentives built into the system.
A car manufacturer does not reward its clients for crashing their cars. When you drive over someone, you may damage your car and in general get into all kinds of nasty legal trouble. You're hardly incentivized to drive over someone. This is why your comparison was utterly moronic.
You mess other people queues, waste their time and then you also want to get easy points?
You are the scum of this community. You should get banned for stopping players from starting a run.
Um, a lot of the in-progress sessions I have joined was because the Tank left.
Ironically, the reason for the tank leaving is because the people I got matched up with using the in-progress option ended being jerks. And they wonder why their tank left? LOL
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