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  1. #671
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    @Kenji - All of my data is in my 'INT vs WD' and 'INT vs DET' pages. All of them have averages, and all min-max are corrected to have +/- 5% from average. Have at it m8.

    I'm just not math-inclined enough currently to figure out the coefficient of 1 WD adding x extra amount of damage to 1 INT. It would've been simple if it was linear increment, but it's not. I would have a complete formula if I have that coefficient.

    I really wish everything would fall in place with EMX's formula, so I could sleep better at night, but the data says otherwise (unless I'm analyzing it wrong from all the bourbon involved going through this shit. If so, let me know).

    I complied all my data and put it on 1 page just for you Kenji. Please note my findings and conditions (esp. WD/DET adding constant damage) before you go nuts with it:

    https://docs.google.com/spreadsheet/...TDVkM1E#gid=85
    (0)
    Last edited by PuroStrider; 06-11-2014 at 04:20 AM.

  2. #672
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Okay, Ive gone through the data, and did my best to methodically and reasonably show my process and calculations... well, Excel's calculations.

    https://drive.google.com/file/d/0B7E...it?usp=sharing
    You have to save it to your system, the preview just sucks...

    In short, the "most reasonable fit for the dataset without becoming a problem later" raw potency formula is... (after taking into account AF3 and Maim and Med 2 as needed) - also edited for absolute completeness...

    Potency = 3.77653E-7 * Int^2 + 4.57771E-7 * (Det-202)^2 + 3.75062E-5 * WD*Int + 8.68613E-6 * WD*(Det-202) + 4.36208E-7 * Int*(Det-202) + 0.00226708 * WD + 0.000564655 * Int + 0.105144575

    And the "short" equation is...

    Potency = 3.82455E-5 * WD*Int + 1.22012E-5 * WD*(Det-202) + 0.001894829 * WD + 0.000843139 * Int + 0.060106004

    The short equation basically says that Determination only affects Weapon Damage, while Weapon Damage affects intelligence. This would lead to Det and WD being worth more as either of them increase. There would also be a similar relationship between WD and Int, but given the same amount of WD, increasing Int will not increase the value of Det, or vice-versa.

    And the long equation... well... ITS LONG! And EXTENSIVE! And quite possibly OVERCOMPLICATED! But if you are doing excel or matlab analysis, its probably better to use the long one.

    Now how do we want to use these equations?
    Well I can think of 2 methods offhand.

    1. We figure out some mutually agreeable way to calculate stat weights using these equations, and use those to gauge individual pieces of gear.
    2. We propose a set of gear, add up all the stats, and plug them into the equation to get a potency value (with additional equations for incorporating speed and crit), resulting in a 1 number comparison between gear sets.
    (0)
    Last edited by Kenji1134; 06-11-2014 at 10:23 AM.

  3. #673
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    So is anyone putting piety on their Stardust Novus?
    (0)

  4. #674
    Player
    mayonnegg's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Mayonn Egg
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Me me meeee! I'm not even certain if it's best in slot, but having followed the thread over the last few weeks or so and seeing varying stat weights, I have come to the conlcusion that stat weightings barely mean a damn thing, so I am going for 251 piety and maxed spell speed because I *want* to. I'm 99.9% certain you can do any fight well enough with any particular build.
    (0)

  5. #675
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by axemtitanium View Post
    So is anyone putting piety on their Stardust Novus?
    I've dropped 2 Piety on it for the 244 cap.
    (0)

  6. #676
    Player
    poipoy's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Autumn Sky
    World
    Tonberry
    Main Class
    Ninja Lv 60
    I didn't add PIE since I have 244 PIE with my race, and I do have a SCH in my raid. I'm going for 44 spell speed, 31 crit, since it's gonna be cheaper! lol
    From my point of view, it won't be the best weapon anyway, if my group ever down T9 that is. So as a poor cat, I'm just gonna go for the cheapest route. Besides that, if going for crit+det which I initially wanted, the overall spell speed is going to be horrible
    (0)

  7. #677
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    Quote Originally Posted by Kenji1134 View Post

    Now how do we want to use these equations?
    Well I can think of 2 methods offhand.

    1. We figure out some mutually agreeable way to calculate stat weights using these equations, and use those to gauge individual pieces of gear.
    2. We propose a set of gear, add up all the stats, and plug them into the equation to get a potency value (with additional equations for incorporating speed and crit), resulting in a 1 number comparison between gear sets.
    #2 hands down... all these stat weights are giving me grey hair

    Just need to come up with rotation everyone can agree with (which you probably does with your math hax program) and what not.. msg me in game when you can m8.. we'll get this shit done
    (0)

  8. #678
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by PuroStrider View Post
    snip
    You might be interested in
    http://sim.ffxivguild.net/

    It's still a work in progress, he plays a MNK so he could use some help with optimising the BLM rotation logic (there's no swiftcast/flare/convert, should be relatively easy to put in) - I'm not sure if how he implements the mechanics are correct but the DEV is receptive to discussion and it's open source so all the logic is visible. I'm not entirely sure what formula potency he is using but and he's already got a Stat Weighting based off existing percieved "BiS" sets (I think he uses your current weightings for gear).

    You can only run one-off simulations with the web gui but if you go to his github you can download the source and compile it yourself to get be able to run large scale (1000s of iteration) simulations.
    (0)

  9. #679
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    good stuff... i'll be finishing up special calculator for 75 Weapon damage (for Novus customization mainly) in a couple days. Look forward to it.

    and kenji.. you never showed up on our date D:
    (0)

  10. #680
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by poipoy View Post
    I didn't add PIE since I have 244 PIE with my race, and I do have a SCH in my raid. I'm going for 44 spell speed, 31 crit, since it's gonna be cheaper! lol
    From my point of view, it won't be the best weapon anyway, if my group ever down T9 that is. So as a poor cat, I'm just gonna go for the cheapest route. Besides that, if going for crit+det which I initially wanted, the overall spell speed is going to be horrible
    Would you even notice the difference in Spell Speed, though? It takes 400+ points of it to shave even .10 seconds off of a 2.5 second cast. This is why I'm extremely unenthusiastic about any option to purposely add more Spell Speed at the expense of other stats.
    (0)
    Last edited by Cynfael; 06-18-2014 at 01:59 AM. Reason: Fixed unintentional hyperbole :P

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