Maybe that will be my next post. Adding a list of all the fish and uses. Hmmmmm.
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Absolutely! Controlling what we catch would be nice! Maybe by adding more fish that can be made into bait, that can target specific fish. Either way SE would still need to add more that the current number of fish that we can MAKE things with. Not turn in for GCSs.
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Ummm.... Lets see if I understand your post.
Only cooks buy fish?
Selling on the market boards to other fishermen for levequests doesn't count as earning gil?
Personally I wish that Alchemy still could turn fish into shards and crystals. But that's anotherstorythread.
I will agree there! That is something that I wish made it into 2.0 from 1.0. But the MINs would flip out if that happens.Ummm.... Lets see if I understand your post.
Only cooks buy fish?
Selling on the market boards to other fishermen for levequests doesn't count as earning gil?
Personally I wish that Alchemy still could turn fish into shards and crystals. But that's anotherstorythread.
And I am more concerned with FSH and CUL, since I would like Sushi, more recipes and a way for FSH to impact the economy and CUL more.
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Check my next post ^^
Maybe you can help![]()
Welcome to The Locker!!
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