The best part of the quest is when the world is about to end, people got slaughtered and some dude asks you to help the town before he helps you. What do they need help with? Stupid crap...
The best part of the quest is when the world is about to end, people got slaughtered and some dude asks you to help the town before he helps you. What do they need help with? Stupid crap...
Even if that level 30ish part of the Story, the one everyone cries about, Did you never stop to think about what you were doing to get the ingredients? You slew a freakin dragon to get cheese for a Goblin! I wont spoil the story for those who read this and haven't done it yet,But theres a damn good reason the dude had you run all over the world on seemingly petty errands. I thought like everyone else did, why am i fetching party ingredients for some rich dude? then i finished the line, and i was like ... Oh.. well that makes sense now.Indeed - Except there's generally a good reason to:
Talk to X
Fetch X
Kill X
Rather than what we typically get these days of:
Talk to X - Get my laundry.
Fetch My laundry
Kill 5 dodos.
In the middle of a storyline about the world. How does me fetching your laundry tell me about the world (and eorzea) post Bahamut? I'll be completely unsurprised if Turn 6 is fetching Vrtra's laundry.
Which, in my opinion, represents good story telling. I couldn't tell where the story was headed until it happened. I personally HATE stories that are predictable.
I love how one of the quests spoils its outcome with the title "it won't work"
Player
I actually am enjoying the progression of the main quest so far. That along with the Guild Quests, I am very happy so far with the branching story lines. I admit that the progression of a quest chain can seem slow, but it actually gives me time to explore the surrounding area and gives me a reason to talk to NPCs without a "!" over their head. I can see why some would be bored though.
It is fun and the community is pretty nice.
7 levels worth of good story. :P Looking forward to it.
That's true. I tried to skip it but noticed I couldn't get into any dungeons...There goes that idea.
LOL! What level was this quest? That's hilarious. "Sorry, I made you play fetch. I made a mistake go get the right rock."Trying to remember, is that with the guy who keeps sending you to fetch the wrong type of elemental rock or whatever?
That was probably the only time where I was like "this story sucks so much." That and when you have to play messenger with stupid step and fetch quests repeatedly.
LMAO!
Honestly, it's the main story that made me keep an eye on this game since it's inception. It's the reason I look at alot of MMOs and never play them, do they have a story? Something that compels me to make an investment in it. And I've played alot of MMOs in my time. Only two MMO lines have ever compelled me to play them, Phantasy Star and Final Fantasy. XI was a wonder to behold and to this day I'm mad that I may never finish XI's first two storylines due to noone wanting to do that content anymore. Phantasy Star I've finished every game, even Universe through Illumines, and regret nothing about it. I did play WoW for the duration of a free trial and nothing about it made me want to play it, not even the reason I tried the trial (friend was playing it at the time). It's the story that Square hooks you with, little wonder it's the story that eggs you on, teases you with what seems like trivial quests until that last quest which ties everything together.
the story was at its best towards the end imo, alot happens all at once and you start to gear for the final confrontation.
I honestly think that part of the Main Scenario was intended to spoof what most MMO's do.
The best main quest in an mmo was LOTRO (lord of the rings online) because they already had an awesome story to base it off of. Even in that game... their was BS quests to be done.. its just part of life.
I would rather have that than how it was in FFXI, where it was essentially the same as XIV, but with absolutely no direction at all.
Ahaha!
World of Warcraft had a pretty enticing story up to Burning Crusade...in Lich King it got iffy but I excused it because it was essentially tying everything up from Warcraft 3...Any expansion after that just botched everything up though.Honestly, it's the main story that made me keep an eye on this game since it's inception. It's the reason I look at alot of MMOs and never play them, do they have a story? Something that compels me to make an investment in it. And I've played alot of MMOs in my time. Only two MMO lines have ever compelled me to play them, Phantasy Star and Final Fantasy.
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