Please share your ideas on how to fix the following problems with MW:You make a good point, but what else do you suppose is considered?
You think SE has "Because Gracious will play Guild Wars" on the table?
The issue before SE is multi-faceted but breaks down (in my opinion) to ...
1. Can we fix the Wards to function at expected capacity and efficiency?
2. How long would an AH take and how much of the game would have to wait until it was done?
If the answer to #1 is yes, why bother with #2?
No one has answered me yet. Still changing the subject and deflecting responsibility.
No matter how much or how loud Gracy cries "because players want it" is not a viable argument.
Nothing should be added to the game simply because players want it.
Things should be added to the game because they make the game better.
Edit: Honestly, be back in a few days. I just replied cause RH had a good point and I thought maybe with some prodding a productive conversation could ensue. Time will tell. ^^
crashes
slower gaming machines being at a disadvantage
repeated forced zoning
slow searches
penalties for selling multiple item categories
ward limits
Last edited by Wolfie; 05-28-2011 at 08:07 AM.
u didnt read the end of my post when i said blind greased up loyalist get the ignor list.So you are saying it's better because it's slightly faster and you stand in one spot.
Go read some of my last 4 posts.
I know lots of people don't care about handing over the reins to RMT, but I do and so does SE.
Give me another reason AH is better than it's marginally faster and you don't have to walk 50 yalms.
You want SE to listen to you, I suggest you all think of something they haven't and fast.
Sad but I agree too it does seem that the players are being ignored this one dude seems to represent SE's answers thus far.Personally, sadly, I think Shai's comments are basically how I think SE would answer me. It doesn't matter what the fans want. It doesn't matter what the majority wants. They are going to do what they are going to do. When I first started playing I really liked the game except for a few issues. And after the poll, I found out those are the same issues other players felt needed to be fixed. It's almost 8 months now and there is still not much content, no AH, no linkshell management options. I've been rooting them on but I'm so completely disappointed to hear they aren't working on an AH. The Market System is so flawed. And someone responded above give me a reason for an AH.... well I guess the fans don't count here because that's what they asked for and have been ignored.
They want the game to make it but only if they can do it the way they want to dispite of what the fans want.
Sometimes all these letters and polls seem to be so fake i'm like is this really what ppl say is important lore and story, quest ect not battle armoury and market system...
Then it seems they find the one needle in the hay stack that likes the crap they are pushing and thats the poster boy, this guys is an idiot but i think yes you said it right, what he is saying is probably the arguement you would get from SE and if that is true this game wont make it.
Its not just one person that wont play guy dont get it twisted.
Atm its free so yeah ok ppl will deal with it but when they say pay and its not something you dont like... ppl dont usually give away hard earned cash for a product they are not content with...
It would just be bad buisness to not pay attention they have witnessed that already.
Last edited by Shikyo; 05-28-2011 at 08:17 AM.
You would bother with #2 even if the answer is 'yes' because #2 would take less time to implement, is not reliant on more drastic game engine and server memory performance issues, and it can service more players at once and provide a means of economic exchange that is faster and more convenient than the market wards while at the same time not being a boon to RMT as you seem to think it would be.The issue before SE is multi-faceted but breaks down (in my opinion) to ...
1. Can we fix the Wards to function at expected capacity and efficiency?
2. How long would an AH take and how much of the game would have to wait until it was done?
If the answer to #1 is yes, why bother with #2?
No one has answered me yet.
Never mind the fact that RMT thrives in a game where players are frustrated with unintuitive, difficult mechanics or that they're tenfold more organized and capable than your average player at using (and abusing) any market system; the only thing that's important in a game is for it to be low on, or free of RMT even if you drive away 99% of your customers.You would bother with #2 even if the answer is 'yes' because #2 would take less time to implement, is not reliant on more drastic game engine and server memory performance issues, and it can service more players at once and provide a means of economic exchange that is faster and more convenient than the market wards while at the same time not being a boon to RMT as you seem to think it would be.
AH is overated
market wards are different, that is all, people need to get over this BS they seem to have, they wanted different, they got different, now they want is back the way it was..... sorry but you dont get both.
Market Wards (I will say it again.... ) will work, but they just need some more refinement, a lot of the whiners on this forum seem to want everything now now now, well to bad, things take time, coding and debugging take time......
Barely-functional is indeed different from good. But no amount of refinement will make them good, because (for the millionth-and-one time) the design is fundamentally flawed. You can't fix that.market wards are different, that is all, people need to get over this BS they seem to have, they wanted different, they got different, now they want is back the way it was..... sorry but you dont get both.
Market Wards (I will say it again.... ) will work, but they just need some more refinement, a lot of the whiners on this forum seem to want everything now now now, well to bad, things take time, coding and debugging take time......
So basically now we have Group A(thinks the market wards can still be greatly improved) vs Group B(MW are fubar, move on)? Hmm, I never minded the MW, I can find what I need quickly. Not sure what others are talking about when they say it takes an hour. But if they can't fix the crashing and improve in other areas the only solution left is to scrap it.
My confidence in them fixing it is dwindling.
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