What Physic is saying is true, regardless of whether you want it to be or not.

Some people (be they the minority or not) enjoy an immersing, interactive economy system.

Games where you micromanage economies aren't mainstream popular like WoW or Call of Duty, but they have a strong following of people who enjoy that kind of thing - running their own business empires.

Do I think this justifies how crappy the Wards are? No, not at all. It should be refined and streamlined for efficiency, but if it can be done without sacrificing immersion that some people actually like - why should they sacrifice it?

This all hinges entirely on if it can be done. I'm sure SE is assessing that also. T
I'm not saying it can, only "if it can."