Quote Originally Posted by Wolfie View Post
Except mine isn't an opinion, it's an objective analysis of a system, backed up with examples.

We're done here. You have no counter argument besides "that's just, like, your opinion man".
the equivalent of why you like AH applied to the rest of the game would turn it into go to an npc counter, select your enemy from a list of all available enemies, choose level, and click to kill it. Its fast, its effecient, its also a pretty empty system. The reason you prefer it is because you dont like those aspects of gameplay and want to diminish it. This is fine, but some people actually like merchanting/selling etc, many people want to see it grow even more, with shop customization, bigger more complex wards, player owned shops, advertising, etc. The perfect AH that you want kills any possibility of this stuff mattering.

So its really just your opinion, on which type of game you would prefer to see created, and the level of immersion you want for that aspect of the game, maybe people share your opinion, maybe they dont.