Quote Originally Posted by Amineri View Post
Slapping an menu-interface on the current system, and allowing instant delivery of the item to the player will hardly accomplish anything. More tools to aid buying / selling are needed.

These could include:
  • Fixing the 'seek item' system to allow it to be searched, sought items to take only one bazaar slot, purchasing of smaller increments than the total number requested, and not requiring the player to already have the items to be sought. This fix has nothing to do with auction house vs market wards.
  • Allowing buy orders, where a retainer is given the order to go out and search for items at or under a given price. The retainer seeks through the market wards, looking for the item, returning it if found. If not, the buy order can remain in effect, until someone lists such an item. Again, nothing to do with auction house vs market ward.

This is what Bayohne said. There are deeper issues that are keeping buyer and seller from finding each other to exchange goods. I hope that the dev team is coming up with some good solutions ... but I'm not holding my breath.
I am definitely on-board with the idea of buy orders.

But I don't think I understand your first bullet-point, Amineri. I don't understand what problem that is trying to solve. Could you break that one down for me?