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  1. #1
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80

    Should gear dropped in dungeons be given bonuses for completing the set?

    For how much time it can take to gather each piece of a complete set (such as the Acolyte or Cavalry set), do you think that each piece should offer a bonus if you complete the set? As it is right now, I love completing these sets, and, for at least a few levels, they're better than the normal gear you can buy from a vendor. But often by the time I or anyone else do finish collecting them, they've often lost their edge over vendor--and especially GC--gear. So I'm thinking they should include a set bonus that acts as an incentive to keep wearing them, besides the fact that they tend to look nicer than the standard gear we can buy.

    I'm not talking about a straight up stat boost, either, but more along the lines of giving each class that the set is meant to be worn by a unique, specific trait. Something along the lines of this:

    Acolyte Set
    THM- Every time Fire1 hits a monster, there's a 10% chance for Fire2 to have no cast time and cost no MP

    CNJ- Every cast of Cure1 has a 20% chance to double its potency, and remove a negative status effect on the target

    ACN- Every time Miasma deals damage to an enemy, there's a 5% chance that Energy Drain can be used without consuming an Aetherflow


    Those are just examples that I threw together in about a minute, but you get the idea. I'd also go against adding these bonuses to crafted pieces if only because you can meld materia onto them. This way if you want to go for the best stats, you can use the crafted armor, but if you want a unique trait, you can use the dungeon gear.
    (5)

  2. #2
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Mysteltain View Post
    -
    Much like certain pieces of gear (AF) in 1.0 increased certain attributes related to that specific Job.

    I think a Set Bonus - done properly would be nice, but it should also be present on crafted gear so as to not further undervalue crafted gear.
    (1)

  3. #3
    Player
    moody's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Singing Vein
    World
    Balmung
    Main Class
    Arcanist Lv 46
    No, but not because the idea itself is bad. I just don't want to see the effect it would have on the game with my impression of the community. I foresee this sort of thing on starting dungeons:

    WHM: Everyone ready to go?
    DPS1: Ready!
    DPS2: Ready!
    Tank: I'm only going if everyone agrees that any drops for [non-tank set] go to me. I'm just doing these runs to collect them for my other class. Otherwise, I drop now and good luck getting a replacement.


    or shout:
    LF healer for [dungeon].
    WHM here, I'll go on agreement that all drops for [non-healer set] go to me. Just working on collecting gear for another class.

    Edit: I hate that I actually feel that way about the community right now and I really hope things improve.
    (1)
    Last edited by moody; 10-30-2013 at 05:10 AM.

  4. #4
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by moody View Post
    No, but not because the idea itself is bad. I just don't want to see the effect it would have on the game with my impression of the community. I foresee this sort of thing on starting dungeons:

    WHM: Everyone ready to go?
    DPS1: Ready!
    DPS2: Ready!
    Tank: I'm only going if everyone agrees that any drops for [non-tank set] go to me. I'm just doing these runs to collect them for my other class. Otherwise, I drop now and good luck getting a replacement.


    or shout:
    LF healer for [dungeon].
    WHM here, I'll go on agreement that all drops for [non-healer set] go to me. Just working on collecting gear for another class.

    Edit: I hate that I actually feel that way about the community right now and I really hope things improve.
    get 3friends and run with em!
    (0)

  5. #5
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by moody View Post
    No, but not because the idea itself is bad. I just don't want to see the effect it would have on the game with my impression of the community. I foresee this sort of thing on starting dungeons:

    WHM: Everyone ready to go?
    DPS1: Ready!
    DPS2: Ready!
    Tank: I'm only going if everyone agrees that any drops for [non-tank set] go to me. I'm just doing these runs to collect them for my other class. Otherwise, I drop now and good luck getting a replacement.


    or shout:
    LF healer for [dungeon].
    WHM here, I'll go on agreement that all drops for [non-healer set] go to me. Just working on collecting gear for another class.

    Edit: I hate that I actually feel that way about the community right now and I really hope things improve.

    If someone said that to me, I'd loot it anyway and let them leave.
    (2)

  6. #6
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Moody - People already do that, you have level 50 wars going into places like Halatali and the like to need on gear for seals even though people doing it can actually use the gear, so it wouldn't be any worse.
    (2)

  7. #7
    Player
    Kaladin240's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Kaladin Stormblessed
    World
    Behemoth
    Main Class
    Lancer Lv 50
    As long as the bonuses were balanced, this would not affect my ability to enjoy the game one way or the other. Getting them balanced however is a very difficult task indeed.

    Not that the game is balanced as it is right now.
    (0)

  8. #8
    Player
    Elurra's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    161
    Character
    Elurra Maluta
    World
    Famfrit
    Main Class
    Ninja Lv 70
    There could be set bonuses on everything, just like there is on GC gear.
    (0)

  9. #9
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    And it should be much better than currency (currently DL) gear.
    (0)

  10. #10
    Player
    Iryu's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Yumi Ya
    World
    Cactuar
    Main Class
    Miner Lv 50
    I've always hated set bonuses. It makes gear really annoying to mix-match, and everyone ends up looking the same. Plus the greyed-out text on the gear makes me OCD when I don't wear the full set.

    1.0 was the best when everyone could wear anything. I could equip leather on my WHM and be somewhat tanky while sacrificing mage stats.
    (0)

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