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  1. #611
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by remidi View Post
    They were not broken, they were nerfed and complained forever. They were still completely viable and still did the needed dmg/healing. I was a resto shaman at the time in PVP. We were OP.....I was a tank basically. But anyway this thread is silly, I just wanted to point out some facts. Everyone have fun gaming!

    **People always complain when they are nerfed. Good players overcome the nerf...bad players cry about it.
    No warlocks were broken in Cata PVP. I could always played a destro warlock and fair pretty well all the way through Lich King. Then all melee got their own heals and everyone went kitty. It was over at that point.
    (1)

  2. #612
    Player
    Cons's Avatar
    Join Date
    Dec 2013
    Posts
    204
    Character
    Larissa Blackheart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    I suppose you have to believe in the team to impress in the future, but I do agree that it is too easy to get into the 'higher levels' within only a couple of weeks.

    Im level 42 now (close to 43) and its been less than 10 days (I think) in total, Im already wondering what is waiting for me at 50 that will keep my interest.
    (1)

  3. #613
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cons View Post
    Im already wondering what is waiting for me at 50 that will keep my interest.
    Sitting in your inn room and queuing for the same 2-3 dungeons over and over, unless you lvl another job. 5-10 min dailies (unless you're doing those now). 2 once a week dungeons (CT with one gear a week, coil with being able to only do each turn once)

    I don't know what's going to keep my interest once I finish lvling the last four jobs (pretty much 3, drg is 45) to 50 and do some crafting, besides getting on for dailies/CT/sometimes coil.
    (2)
    Last edited by Obysuca; 01-07-2014 at 02:54 AM.

  4. #614
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Dale View Post
    You misunderstood me.

    I didn't mean to say you brought up WoW. And that post you linked was not what I was referring to. I was saying you brought up the reasoning that they designed Final Fantasy 14 the way they did because they did not want to compete with themselves for subscriptions.

    My point was that they already are competing with themselves for subscriptions. So I don't think that was a good reason to completely abandon 11's design and instead imitate WoW's.

    You obviously disagree. And that is fine
    Fair enough. I wasnt using that as an excuse exactly. I was just asking the question, "Why would they want to compete with themselves for subs."

    I think if they were to have made a similar game to FFXI in core systems and gameplay, they would have had to retire the older one and completely shut it down, the cost of continuing to run those servers would end up outweighing the income they would receive. I do concede your point that they are already competing with themselves for sub to an extent, and I dont think its the reason they are not putting in certain systems that are close to what FFXI had. I know why they arent. Back when they were deciding what to do with FFXIV after its initial flop and the new Dev team took over, they did a series of player polls asking the community what they wanted to see, what they didnt want to see, and what they liked about the current game etc. Through those polls and research of their own by playing popular games out there and from their own personal experiences with older MMO's (Yoshi-P was a big fan of DaoC and UO, so expect to see some systems from them come in, he talked about a few things like housing and PvP).

    So, they are taking influence from popular games, player input and personal experiences to try and make a themepark style MMO. I do reccommend looking up the old players polls Players Poll 1 results Players Poll 2 results And I cant find it right now but there was a great LftP a long time ago where he clearly went through his vision for the game and what he wanted to accomplish. So far, he has been holding pretty close to that vision and I'm not dissatisfied with the results. Could more systems come in and make it better? Probably! Does that justify the over-reactive "Make it like (blank) or it will fail!!" posts? No. Sorry for commenting but seeing post after post like that then logging into the game and seeing every area of the game full of players really seems to contradict one another.

    Everyone is entitled to their opinion I guess and sorry for arguing about it. All I wanted was you to at least acknowledge that you understood my position and that it does makes sense, even if you disagree.

    Quote Originally Posted by Dale View Post
    I was saying you brought up the reasoning that they designed Final Fantasy 14 the way they did because they did not want to compete with themselves for subscriptions.
    This is not what I was saying at all. Let me try and make it even clearer by changing my comment "to make FFXIV more like FFXI would further steal subs from FFXI and compete with themselves." hope this makes things clearer. It is a true statement and as nothing to do with all the qualifiers you keep adding to it. i said nothing about what you said in your quote. My original statement was short, clear and to the point.

    EDIT:
    Afterthought, sorry.
    my questions was a response to "Make FFXIV more like FFXI and less like WoW" If they were to do that, who's subs would they be competing with?
    (0)
    Last edited by MageBlack; 01-07-2014 at 03:29 AM.

  5. #615
    Player
    pochte's Avatar
    Join Date
    Aug 2013
    Posts
    122
    Character
    Ulli Ona
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    (3)

    Rainekitty.deviantart.com

  6. #616
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by pochte View Post
    (1)

  7. #617
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Muzy View Post
    It's funny because posting images like it are a little ironic now.
    Posting "Your beating a dead horse" is basically beating a dead horse.
    (0)

  8. #618
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    It's funny because posting images like it are a little ironic now.
    Posting "Your beating a dead horse" is basically beating a dead horse.
    Pretty much, the horse is so well beaten we might as well admit it, it's mush. Both the saying and the argument.
    (1)

  9. #619
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Muzy View Post
    Pretty much, the horse is so well beaten we might as well admit it, it's mush. Both the saying and the argument.
    They're glue now. Horse glue.
    The glue that forces this community together in cacophonic harmony.
    (0)

  10. #620
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    They're glue now. Horse glue.
    The glue that forces this community together in cacophonic harmony.
    I think you're onto something there...
    (0)

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