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  1. #10
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Velhard, I don't think anyone is suggesting we bring back low drop rates and the 6 hour HM camps for an Ochuido's Kote. What they want is some permanence to the value of end game content. If we are going to get thrown for a loop every 3 months where the last content they released is going to become way easier to do, and the primary reason to do any of the content is to see the unique story thread for that encounter set (its an RPG after all), it doesn't leave much incentive to stick around to tackle the harder content. It really isn't about the gear or the achievements, but the fact that the payout for doing stuff is going to be devaluated relatively quickly. They are suggesting things like sideways progression because they want the value of the content to be preserved.
    (5)
    Last edited by Fendred; 01-28-2014 at 03:34 AM.