FFXIV's quests in a nut shell
Quest type 1 - Run from A to B talk to B run from B to C talk to C run back to A -> Done
Quest type 2 - Kill these monsters that are easy pray at best run back to A -> Done
Quest type 3 - Run from A to B do an emote Run back to A -> Done
Quest type 4 - Do this dungeon
Leve type 1 -> Run to Leve monsters kill them run back -> Done
Leve type 2 -> Escort by waving at this npc - Done
Main Story Quests, basically the same as the first quest list despite cut scenes and lots of dialog.
My opinion on the quest system in MMO's.
All WoW clones share this same lame pattern of quests, it's no less grindy than partying really except it's tedious, it's slower paced than partying or grinding mobs and much less enjoyable because 90% of the content is done by yourself.
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At least in FFXI the quests involved large scale objectives that required a large team, zones with a sense of danger and some really interactive boss fights.
FFXI's quests made you go on epic adventures and was always for a purpose like unlocking access to new areas or advancing/progressing threw the actual game itself, FFXIV is child's play.
It just depends what your after, are you after an adventure or are you after a face book game?
I felt like the idea of Quests fit better into XI, that XI had it right, because XI eliminated the pointless side of questing which is to level through quests and actually made the quest system a form of unlocking or gaining access to areas, transport or a means of progression within the world. The quests in XI although challenging at times always left a feeling of reward, satisfaction and a memory of the experience.
XI was an experience, XIV is just another wow clone.
What is a WoW clone, a game thats like WoW right?
Not exactly, a WoW clone from what I can see consists of taking small parts from WoW and trying to make it new.
What is bad about this?
Everything!
-They always take the same parts from WoW that people see in every game now and it's seriously getting old.
-They try to revolve there entire game around these small parts that they have taken from WoW creating a very basic world that feels and plays like child play with very little to offer players.
"Theme park MMO"
VS the old FFXI -> Real MMO experience.