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  1. #11
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
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    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Vandark View Post
    -Apparently 233 people who bothered to check this topic from the already small amount who venture in these forums, thousands who play XI and prefer that game over XIV for the exact reasons talked about.
    Thats 233 times it's been checked, not 233 individual people.


    Quote Originally Posted by Vandark View Post
    -Only a portion of players here could be said to have the opposite opinion that XIV wouldn't benefit from some XI related content. What evidence do you have to support your claims of it not being beneficial for ARR and not wanted among a large audience?
    Proof? Population of FFXI and it's peak compared to the population of FFXIV. Pretty compelling numbers leaning one way. Also no one would be crazy to change direction to please a potential, as you claim, thousands new players whilst riding roughshod over the 100s of thousands already playing. Ask SOE how that worked out for them with SWGs CU then the NGE. 1.0 failed, full stop. ARR has, upto now, been successful.

    Quote Originally Posted by Vandark View Post
    -Most people don’t even understand the real reasons the first FF14 failed, it wasn’t for the most part because of the content itself but mainly because the majority of people couldn’t even run the game. Large amounts of the player base who remained and became legacy enjoyed the old content, that’s a large amount of the community who would likely enjoy some of this type of content re introduced and yes I'm talking about the content that wasn't brought over to ARR.
    Or because it was terrible? Because there was no real road map or direction when SE decided to remake FFXIV altogether, which was decided in the first couple of months after release whilst it was still free to play. And that content that was actually added was a blatent overdone RNG time sink? To try and keep people payiing. Or you mean the XP parties that blitzed to 50? Hamlets? good idea, terribly implemented. Speed runs for the last chest? Segregated more players than it brought together due to strict job and build limitations imposed by the community to even see that content, same with primals.
    Quote Originally Posted by Vandark View Post
    - Basically anyone who enjoyed the old XI content and XIV content would more than likely enjoy it once more, that is a huge amount of players worth catering to.

    Your saying that SE abandon there old player base and simply replace them designing content to suit a new audience without trying to keep there current audience in the process. Sounds like a bad plan to me, when if developed correctly would most certainly improve the game at large.
    SE HAVN'T abandoned there old player base, they still have FFXI running. Plus still pumping out content, also if you read interviews they realise they made mistakes with certain expansions and are trying to turn it around, FFXIV was made for a NEW playerbase, to make FF MMOs accesable to a different demographic of players than FFXI does, and for those who no longer have the time needed to attain progression in games like FFXI was. SoE did the same with Everquest 1 to 2 and doing again with Everquest Next.

    Quote Originally Posted by Vandark View Post
    Why not designee a game that takes the best from all there worlds and make an ultimate experience for everyone!
    Siimple reason, you can't please everyone and if FFXIV split into a multitude of directions all it would do is slow down content for everyone, making everyone unhappy for the sake of this crowd you think may magically appear.
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    Last edited by Sapphic; 01-05-2014 at 11:56 PM.