Quote Originally Posted by DSX View Post
They are treating us like children, they are afraid it will be too complicated for us....
So we are getting this simpleton no brainier system.
They are completely scared that any game event causing stress will drive all the players away (well drive their target audience away)
It's a sad state of affairs really
Or they don't want to do the extra effort of balancing a more complicated system. Pigeon holeing classes/jobs into 3 roles and no elemental wheel comes to mind.