Quote Originally Posted by GamerX View Post
For warrior's defensive skill as opposed to Hallowed Ground, I'd suggest a new skill instead. It can have this effect for example:

"Creates a clone of yourself with 100% of your HP and 200% of your enmity for 15s. While the clone is up, you cannot be attacked."

SE just has to change the value to make a balance. This might not be as strong as Hallowed Ground because the clone can possibly die faster than expected. But, it's still a very potential skill and it gives you a new play style.

P/S: If SE ever reads this, come hire me lol I'm jobless now
P/S: It sounded more like a Ninja's tank skill instead of warrior's xD
You just gave it a lesser ability why? The point is to make Warriors equally viable, not less viable.