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  1. #1
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wizhard View Post
    Okay then. Give us Defiance.
    I like how you just want to be considerably better than Warrior in every way now. It's blatantly obvious that you just want to play a "Master Race" here, and care nothing about balance.

    The new IB brings us up to par with your shield Oath for (At best) 12 seconds every minute, at the cost of a Damage Buff we stack. That's 20% of the time that Shield oath is ALWAYS WORKING. What is so hard to grasp about this concept?
    (5)
    Last edited by ZDamned; 11-22-2013 at 12:05 AM.

  2. #2
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ZDamned View Post
    The new IB brings us up to par with your shield Oath for (At best) 12 seconds every minute, at the cost of a Damage Buff we stack. That's 20% of the time that Shield oath is ALWAYS WORKING. What is so hard to grasp about this concept?
    Shield Oath's mitigation brings two things: effective HP and effective healing received.

    eHP was already perfectly balanced between Shield Oath and Defiance. 20% mitigation equates to 25% eHP, same as Defiance's HP buff.

    The new Defiance will make effective healing received almost balanced on its own. 20% mitigation equates to 25% eHR, new Defiance brings 20% eHR.

    The new IB adds 20% mitigation (AKA eHP+eHR) for the time it's up on top of the mitigation already provided by Defiance. The new IB and Shield Oath don't really compare at all, apart from both of them having the number 20 in their tooltips.
    (0)