@ Fiosha_Maureiba

Healing increase modifiers like Wrath/Convelescence do not increase your threat generated. All you really need to worry is not overhealing by too much as Overhealing does 5 times more even if it was this increase was counted.

You wouldn't need to worry about healing a Warrior with this change as they have a rotation flow now rather than just hold it rotation on live.

@Tirion

I do say that with this current setup a party would want a Warrior Tank along with a Paladin tank. Halone and SP debuff should stack I suppose. Whether who is to MT and who is to ST depends on the encounter. As we all know currently this change will favor Warrior for Twintania, ADS and pretty much any bosses. You cannot look SP vs Block, SP is suppose to be the answer to RoH. Whereas Inner Beast is the answer towards Block and Rampart.

@Xenopi

Making Inner Beast 300% 400% 1000% damage doesnt mean anything, because as harder content is released things which hit harder appear your DMG : HP ratio will fall out again. This change is of more farsighted. And it doesn't break PvP when they implement it.