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  1. #271
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ladon View Post
    The changes seem interesting, will have to see how it works out.

    Was sort of hoping Paladins would get a non-crappy cross class skill from Warriors after the change though.
    How about letting us keep the enhanced traits from our other jobs, so if we take the time to level up to 50 with WHM we get granite skin (for example), that would surely help everyone. That said, the choice of cross class skills for PLD is woeful.

    Quote Originally Posted by OmegaSinX View Post
    Doesnt take a Rocket Engineer to figure out that Mitigation is Best for Tanks as far as scaling goes. No matter what type of tank you are; the definition of a tank is Still the same = Enmity, Durability, and Protect your Team mates. I'm glad they are making these changes. I've always felt like WAR is gimp DPS with High HP.
    Doesn't take a rocket scientist to figure out that giving enhanced mitigation skills to Warrior makes them more Paladin-like. making both tanking classes play like each other is (IMHO) a waste.
    (0)
    Last edited by Kosmos992k; 11-21-2013 at 03:17 AM.

  2. #272
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Gamemako View Post
    Do you have any math to back up your evaluation?
    What math? A retarded idiot can say what the effect of these changes will have on a WAR in an actual tanking situation(if they ever really tanked on WAR...). Considering he was doing "ok" when played right, these changes completely blew him out of proportion. I was expecting tweaks to already existing buffs and changes to self heals etc. Not the whole class and their "way of tanking" being changed, while still maintaining almost all the "base" benefits he had. All he lost was self heal capabilities, which weren't his "omg I can't tank w/o these" skills anyway and instead he gained passive buffs and overall damage mitigation which puts him ahead quite a bit.
    (0)

  3. #273
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Franklin4337 View Post
    Well that's great! more emnity is going to be really useful as we won't have to just stand about spamming the agro combo, We can use a bit of our strength to inflict some hurt.
    I'm looking forward to the update and as far as I'm concerned it can't come soon enough.
    Ps I love the people moaning that have pld avatars, go home paladins you need a new job.
    Yeah idk what they were thinking giving overpower more enmity. Before I even got my relic I was able to hold huge packs just using it with relic'd +1'd dds going all out aoe. Is there an issue with wars holding group hate in coil or something?

    Quote Originally Posted by TirionCrey View Post
    What math? A retarded idiot can say what the effect of these changes will have on a WAR in an actual tanking situation(if they ever really tanked on WAR...). Considering he was doing "ok" when played right, these changes completely blew him out of proportion. I was expecting tweaks to already existing buffs and changes to self heals etc. Not the whole class and their "way of tanking" being changed, while still maintaining almost all the "base" benefits he had. All he lost was self heal capabilities, which weren't his "omg I can't tank w/o these" skills anyway and instead he gained passive buffs and overall damage mitigation which puts him ahead quite a bit.
    go home paladins you need a new job.
    (2)
    Last edited by Amyas; 11-21-2013 at 03:16 AM.

  4. #274
    Player
    Vantwan's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Serafall Lockheart
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Thank god I can level both tank classes on one character.
    (0)

    http://osu.ppy.sh/u/1934154

  5. #275
    Player
    KittenJitsu's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    115
    Character
    Risue Daito
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kosmos992k View Post
    Tell me again why the Warrior needs mitigation skills when it's not a mitigation tank.
    I'll tell you why. So WARs can be better tanks. Why penalize a class just because it has mitigation skills? Are you saying we should remove PLD dmg so it is less like a WAR? That is stupid.

    Why would we argue over who is specialized in what? They are helping WARs be better tanks. That is what they are designed to do and if one class is obviously stronger than the other.... change should happen.

    Besides PLDs will still be mitigation kings/queens compared to WARs. They should have given WARs at least 1 damage reduction ability from the start.
    (4)

  6. #276
    Player
    Bigby's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Professor Meowingtons
    World
    Siren
    Main Class
    Fisher Lv 50
    Brutal Swing
    I like this change. Makes it more useful and still gives paladin that niche.

    Overpower
    Not needed.

    Storm's Eye
    Great.

    Storm's Path
    The reduce damage should be removed, and instead increase the healing amount.

    Holmgang
    Need more information.

    Vengeance
    This pallyfies us, but I'm not complaining. It's nice to have 1 good damage reduce cooldown.

    Mercy Stroke
    I wonder how they thought this change made sense. Instead we should get the health if the mob dies 1-2 seconds after use.

    Thrill of Battle
    Great.

    Defiance
    This is the most important change and really lets us use our wraith more then just "oh shit" situations.

    Inner Beast
    I prefer the old inner beast and would rather get health then the damage reduction.

    Steel Cyclone
    Still won't use.

    Unchained
    Great.
    (1)
    Last edited by Bigby; 11-21-2013 at 03:29 AM. Reason: Fixed formatting.

  7. #277
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Ehayte View Post
    lol. on-par defense? Try 20% less pretty much all the time. IB has to be timed, and saved for the right situations, its not like they get 6s of 20% reduction every 20s all the time.
    Saved for the right situations? Are you somehow new to WAR tanking? You gain 5 stacks of Wrath quick enough that you don't have to sit on it forever to "wait for the right time". It was a crucial timed skill while it was a self heal "only" cause you lost your Healing buff and had to make sure you actually use it when it's useful. Now you have +20% HP healed as a passive and could give a rats ass about "saving Wrath for that specific" moment. And in fact...even in situations where you want to time it, like Death Sentence etc. It's back up fast enough that you can still use it quite regularly w/o "sitting on Wrath for long". I would say it's safe to say considering current endgame bosses...you can easily use it every 30seconds w/o having to worry you might miss the "right time". A WAR could IB every single Death Sentence with these changes. Considering the larger HP pool, now a guaranteed 20% reduction on top plus Stoneskin/Adloquoium...I would be really surprised if a WAR would ever drop below 70% health on any Death Sentence.
    (0)

  8. #278
    Player
    JackRiot's Avatar
    Join Date
    Nov 2013
    Posts
    4
    Character
    Jack Riot
    World
    Ultros
    Main Class
    Marauder Lv 60
    Honestly, as a warrior main, im quite disappointed that this is the route they chose to take. I was hoping that instead of increased damage mitigation, we would be looking at increased damage potency, with increased self healing capabilities. That way the two tank jobs would have different roles. One would be a high defense, one would be higher dps. Either way, its still going to be good for the class. It will make surviving easier, as well as end warrior discrimination. Still, I wish they chose to go the other way.
    (1)

  9. #279
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Bigby View Post

    Still won't use.

    Great.
    Why won't you use unchained? its fun~ got a crit 800-something BB while using that and internal release once on Antaboga, I lurv it
    Edit: For real though, seems like a waste not to use it, esp in the start of boss fights, when you'll usually have a full five stacks of wrath from previous trash packs.
    (1)
    Last edited by Amyas; 11-21-2013 at 03:22 AM.

  10. #280
    Player
    Nomiras's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Sean Highlander
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Huzzah! Something else to use besides Butcher's block!
    (1)

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