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  1. #1
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Love the changes.

    I had expected something more along the lines of increased self-healing, but this is all good.
    (3)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  2. #2
    Player
    TekkaTakeda's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Tekka Takeda
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Loving the changes. More consistent healing through Storm's Path, better offtanking through Storm's Path, no more TP problems with such high SkSp compared to before, and a bit more utility. Our AOE should be easier to maintain due to less Overpowers required per pull now (we'll see).This makes my 30STR WAR even stronger. Love it.

    Also, people need to understand that Mercy Stroke (CCS) has been buffed quite a bit for DPS who can utilize it. Overall WAR/MRD is adding more damage to a fight now and smoothing things out a bit.

    While we can MT much easier now, we still have a great role as an OT (higher DPS along with decreasing damage for the MT).

    Thanks.
    (0)

  3. #3
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @ Cabalabob

    While I do agree that this changes do make us seem more "Paladin". Developers have noticed that you can't scale healing through % damage without first affecting Max HP%.

    But then again having Max HP % in Warrior skill will cause some problems especially in PvP or to some point of content make the Warrior capable of soloing things. If Max HP% isn't used then content scaling will put DMG received and : HP ratio out of balance and there will come a time the QQ will rise again.

    Inner Beast could have used something like give 30% Max HP + 300% Damage done as shield that last 10 seconds would have been better than this -20% Damage for 6 seconds. That said a 8,000 HP Twintania warrior tank could get 3,000 damage shield which isn't the same but fits the purpose of making it able to tank Twintania. However... If you look into PvP... that shield is just... Disgusting...
    (2)

  4. #4
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by TaneshimaPopura View Post
    @ Cabalabob

    Inner Beast could have used something like give 30% Max HP + 300% Damage done as shield that last 10 seconds would have been better than this -20% Damage for 6 seconds. That said a 8,000 HP Twintania warrior tank could get 3,000 damage shield which isn't the same but fits the purpose of making it able to tank Twintania. However... If you look into PvP... that shield is just... Disgusting...
    Keep in mind PvP is getting its own skills, it won't use PVE skills so there will be no transfer like you mention with inner beast changes I suggested. As for your point about hp ratio I do see what you're getting at but there are other ways around it than just copy pasting PLD. For example I'm fine with the holmgang adjustment. It kind of like a last chance effect. And more self heals to keep their own hp up rather than relying solely on the healer. unless we ever get to the point where mob auto attacks are doing 9999 damage I don't think WAR ever has to dip into straight damage reduction like these adjustments.
    (1)

  5. #5
    Player
    ValcKyard's Avatar
    Join Date
    Jan 2012
    Posts
    17
    Character
    Valc Kyard
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Ok the OP has no clue what hes talking about, i am a main warrior and i tank snake,ADS and tank turn 4 as a off tank adding dmg and keeping hate better on bugs than PLD ever can do. I have no idea what are your misconceptions but you're 100% wrong warrior is in itself already great just that or you are a bad WAR or you never played the job.
    (4)

  6. #6
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Also, lol at all the nervous Nancy Paladins posting how these changes are OP. /rollseyes
    (19)

  7. #7
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Love the changes. Only problems I have are:

    1.) Mercy Stroke is bad because it is damn near impossible to actually land a killing blow with it, not because of the CD.

    2.) The increased enmity on Steel Cyclone is not enough to make the skill worth using, particularly because of the buff to Overpower. Why would I use SC when I can just spam Overpower? I guess if I wanted some snap AoE aggro without draining my TP too much..

    3.) How is Foresight unchanged? It's easily one of the top 3 worst abilities in the game.
    (1)

  8. #8
    Player
    Fuuljo's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Sewell Redd
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sybreed View Post
    I guess if I wanted some snap AoE aggro
    I'm pretty sure that is the exact intention.
    (0)

  9. #9
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Sybreed View Post
    2.) The increased enmity on Steel Cyclone is not enough to make the skill worth using, particularly because of the buff to Overpower. Why would I use SC when I can just spam Overpower? I guess if I wanted some snap AoE aggro without draining my TP too much..
    Potency 120 vs Potency 200
    Free vs not free
    (0)

  10. #10
    Player
    Sybreed's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Silvaire Gerraldieux
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ricky View Post
    Potency 120 vs Potency 200
    Free vs not free
    An extra 80 potency is irrelevant, though as I conceded the part about it not raping your TP is good. I suppose the best way to look at SC now is as a Flash on steroids with good damage.
    (0)

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