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  1. #11
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    This issue usually stems from buck wild DPS that think, "Oh, the tank attacked the target with an auto attack, let me unload all of my weapon skills into its face before they can even generate aggro so that I can yell at them for being an awful tank." That's really the major issue, whenever I run into relic or +1 DPS at least...
    (2)

  2. #12
    Player
    DartFx's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Dart Frost
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Edit Fail.
    Sorry.
    (0)

  3. #13
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    If you have no relic. And up against a Macro'ed well played Relic +1 Bard they will almost always take your aggro if you're not doing Emnity combo off the bat. Even more so if they do triple target Dot that AoE threat is impossible to keep up due to River of Blood. But as far as AK goes if you're doing your rotation well and the Bard is taking aggo off you he should be able to handle it himself fine, no point stressing over it and let your other 2 mobs go rampant.

    Overpower is only good to stick mobs so healer don't get aggro off the bat.

    As a Paladin/Warrior/Bard player myself I know full well on the receiving and giving perspective.
    (0)

  4. #14
    Player
    Ryan420's Avatar
    Join Date
    Apr 2012
    Posts
    9
    Character
    Draiganadi Teles
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Frankly if I had to guess its more underlying issues then just whether they have a relic or not. WAR just in general takes a lot more dmg, requires a lot more healing, and takes away from them generally being the better tank for threat. But also I dont know all the conceived situations here, so I would say maybe lay down 2 overpower + a flash and spread your enmity combo's among multiple enemies to hold better hate.
    (0)

  5. #15
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Ask your healer to cast Stoneskin on you before each pull. It really helps with that initial enmity generation.
    (0)

  6. #16
    Player
    Shingi's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Geysswyb Shingi
    World
    Phoenix
    Main Class
    Marauder Lv 50
    i rarely run into many problems holding aggro in AK, even though i'm normally running with DPS from my FC who are in full DL or AF2 with relic +1 weapons. (i only have ifrit weapon personally and a few pieces of DL)

    in part thats because the DD know to hold back till i secure hate, and in part due to my opening rotations.

    i start by making sure kill order is marked, so everyone is on the same page as to what order to attack in, i then tomahawk target 1 on my way in and flash as soon as the group are close enough, i then use overpower 2-3 times, making sure every mob in the group is being hit. target 1 then gets 2x BB combo and i use overpower again (flash if things have been slept). at 50% heath, i hit target 2 with a BB combe. i swap to final target when target 1 is at 15% health and use a BB combo working backwards through the order to target 2 as DD kill off target 1, i then use flash the moment target 1 is down.

    for me, target order is for the DD to follow, you're marking which mob you want their focus on, it doesnt mean YOU as the tank have to follow it, your job is to keep everything smacking you in the face and no-one else. if you break your attacks from the order to do that, there really shouldnt be a problem (as long as the DD are following it!)

    provoke and tomahawk is normally enough to get any runner back to you, provided no other DD is targetting it as well, once its in range overpower and flash should keep it there long enough for a BB combo.

    As i said, this does mean the party need to understand to follow the kill order and not go insane right away, but if you explain that the moment the dungeon starts i've found most people are ok with that.

    good luck, hope that some of that helps.
    (0)

    Visit our FC site at www.phantas-magoria.net

  7. #17
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Ran1880 View Post
    It was after the hotfix & Titan hm when crap happens for me in AK as warrior;(

    Before Titan my attributes are: strenght& vitality 11/ dex 4 /rest is for mp
    Now I have vit 26/ rest mp.
    I use my enmity combos/marks/ switching mobs but its freaking hard to hold aggro then before- worst scenario in partys with blm or bards. I loose quick the target to one of the Dps! Wtf is going on?
    what's the problem? my Attributes?Dps who go crazy with their dmg ?or is it me ?
    I know the safest way is to spam overpower again & again...But it costsa lot TP!

    This issue is really taking the fun of tanking for me I'm afraid the later dungeons will be hell for me.Now I fell like a bad tank.
    There is absolutely no reason to put points into Piety for MP.
    Ever.
    Stick those last points in vitality so you have more health.
    Secondly, if your weapon isn't up to par you will have enmity issues.
    FOr example if you are dealing with a relic +1 BLM, you won't be able to hold agro with a level 50 GC weapon.
    Only solution is to get a better weapon, preferably Garuda and up when dealing with Relic DPS.
    (0)

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