I switch between tanking as War and Pld frequently just to mix things up. And even with relic/relic+1, threat is frustrating to maintain on a consistent basis at best.
Under most situations, what it comes down to is that several abilities have no threat modifier at all, or the threat mod for Defiance/Oath is just too low.
There are several abilities that I'd like to use more frequently because they are either fun, or just to mix things up, but I can't simply because running consistently with Relic+1/AF+1 people, I have to prioritize threat over everything else:
Shield Swipe is disregarded in almost all cases because people ride you in threat that you can't sacrifice the GCD, even if it doesn't reset your combos.
Maim/Storm is disregarded in just about all cases as well because I certainly can't sacrifice three GCD's of no threat unless I'm a full min into a fight. Coupled with steel cyclone doing next to no threat, you're throwing away abilities. (I won't even get into how tragically bad berserk is compared to FoF)...
If they would simply boost the modifier of Oath/Defiance so that threat isn't a struggle to maintain if you're actually performing combos, or weaving in a swipe when it's up, it would make tanking so much more enjoyable.
Realistically all of my stress stems from DF. Aye, go ahead, i'll sit back for a moment while you go on your tirade of "run with friends/fc and not pugs". So when that isn't an option, I should just deal with the trolls and mmo bullies because it comes with the territory? That should be baked into the popup for DF then. Have a disclaimer that you agree to be harassed and treated like sh*t because you're using a feature that groups you with people who have no self control or respect for people on the other side of their monitor. You can go ahead and say "let them die, teach them a lesson, etc...". So the answer to the problem is to be no better than them, and vindictive behavior is the path to victory? Which is then followed up with abuse. So you make the situation worse. I can leave the group and queue again... but to what avail? Sure my queue is instant, but I've still lost time, only to risk the same situation again? Buffing oath/defiance enjoy to make it a quality of life change, not a game breaking change is all that I'd hope for.
I don't want the modifier to be so high that I can shield lob, then go make a sandwich. But I'd like to be able to use all the tools in my toolkit without the certainty that aggro is going out the window.
Now, if this ever got done, we can get to harassing SE's horrible engineering decision to have animation cooldowns on top of global cooldowns. (or the fact that a majority of abilities will not go off when you're chasing a moving enemy because god forbid the animation cant complete).

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