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  1. #31
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Sephirah View Post
    You should be using a combo'd Rage of Halone, the statement you're quoting is about the difference between the enmity generated by a non-combo'd one hitting for 79 vs a combo'd one hitting for 300.
    That was just the statement that I referenced. But the information applies to all of it and the difference between a combo'd and non combo'd RoH is pretty immense. RoH pulling ~500-600 enmity is less then a single flash generates on multiple targets. It is useful and I am not knocking it at all just saying that it should not be the preferred use or even thought about unless we are talking about snap threat after a voke.

    Quote Originally Posted by Gamemako View Post
    (If you have data on Shield Oath showing only 1.2x modifier, which would be a net reduction in enmity, please provide it. Last I checked, people were guessing it's a 1.5x modifier, or a net 1.2x modifier to total enmity after accounting for damage reduction.)
    I know there was a post with a lot of testing done. I will find the link here in a minute for you.

    Edit - Can't find the post I was referring to but have found a few with testing since launch. Seems that it is a common trend showing between 1.2-1.5 times for Shield Oath with no one having a definite answer that I can find. If someone finds solid proof I'd be wanting it as well!
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    Last edited by Ariyn; 11-02-2013 at 02:57 AM.