I personally think that this is a bad idea.

Enmity control is a group/team effort and is the responsibility of everybody in the party.

Having a WHM being able to fire off a Medica II or a DPS firing off a spell or ability without any enmity repercussions would negate the necessity of everybody knowing & doing their job in respect to their enmity generation compared to the tanks. And as such I don't think giving the tank that ability is a good idea either for the same reasons.


And FYI, the DD in FF XI that had a misdirection ability of sorts was a Theif. They had a combination of Sneak Attack (crit damage to a mob facing away from them) and Trick Attack (misdirecting the enmity to the character they were standing behind). The move was coined SATA and would only work if the THF & the character to get the enmity were both standing behind the mob.