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  1. #1
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    What I see is that they've tried to copy WoW's currency system and failed. Currency gear has the same stats as dropped ones, but is almost never better. So, even if a person is decked out in Valor, they still want to raid to get their drops. Also... why is job-specific gear bought with currency? In WoW, what drives most people to raid is to get their class tier set.
    Here, maybe an Allagan or two will be BiS... but why would I care about it, when Relic armor is so much cooler, easier to get and almost as good?

    Then we have DL gear... without any droppable equivalent, crafted being much harder to get, and way too expensive to make it worthwhile. So you have people running the weakest instance in the game (WP, previously CM) and getting the best gear. There's no incentive to go out and drop your stuff. Many of the AK things I got isn't because I farmed it - it's because everyone was already in DL and had no need for it, and passed.

    Next you have Titan who forces you to have DL or higher. So, everything you get in AK and WP is completely worthless, as you can farm CM in your AF and skip all that.

    The progression in this game is completely messed up. Dropped items should be more desirable than bought ones, always. No wonder people who want progression are bored - Yoshi-P is effectively removing every single "inconvenience" that comes with MMORPGs.
    (2)
    Last edited by Ri_ri; 10-30-2013 at 03:07 PM.

  2. #2
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ri_ri View Post
    What I see is that they've tried to copy WoW's currency system and failed. Currency gear has the same stats as dropped ones, but is almost never better. So, even if a person is decked out in Valor, they still want to raid to get their drops. Also... why is job-specific gear bought with currency? In WoW, what drives most people to raid is to get their class tier set.
    Here, maybe an Allagan or two will be BiS... but why would I care about it, when Relic armor is so much cooler, easier to get and almost as good?

    Then we have DL gear... without any droppable equivalent, crafted being much harder to get, and way too expensive to make it worthwhile. So you have people running the weakest instance in the game (WP, previously CM) and getting the best gear. There's no incentive to go out and drop your stuff. Many of the AK things I got isn't because I farmed it - it's because everyone was already in DL and had no need for it, and passed.

    Next you have Titan who forces you to have DL or higher. So, everything you get in AK and WP is completely worthless, as you can farm CM in your AF and skip all that.

    The progression in this game is completely messed up. Dropped items should be more desirable than bought ones, always. No wonder people who want progression are bored - Yoshi-P is effectively removing every single "inconvenience" that comes with MMORPGs.

    Very well said, this sums up the major flaw this game has. I personally go for crafted gear over darklight, so I'm not one of those Darklight Clones.

    Primal weapons are 100% useless. You get Garuda's weapon to be geared enough to fight Titan, and then you have your Relic. I got my relic in a day and a half after hitting 50. Now I have no need for any Primal weapon except for looks, let alone the 2 star crafted weapons. There just isn't proper progression in this game.
    (2)

  3. #3
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    What I see is that they've tried to copy WoW's currency system and failed. Currency gear has the same stats as dropped ones, but is almost never better. So, even if a person is decked out in Valor, they still want to raid to get their drops. Also... why is job-specific gear bought with currency? In WoW, what drives most people to raid is to get their class tier set.
    Here, maybe an Allagan or two will be BiS... but why would I care about it, when Relic armor is so much cooler, easier to get and almost as good?

    Then we have DL gear... without any droppable equivalent, crafted being much harder to get, and way too expensive to make it worthwhile. So you have people running the weakest instance in the game (WP, previously CM) and getting the best gear. There's no incentive to go out and drop your stuff. Many of the AK things I got isn't because I farmed it - it's because everyone was already in DL and had no need for it, and passed.

    Next you have Titan who forces you to have DL or higher. So, everything you get in AK and WP is completely worthless, as you can farm CM in your AF and skip all that.

    The progression in this game is completely messed up. Dropped items should be more desirable than bought ones, always. No wonder people who want progression are bored - Yoshi-P is effectively removing every single "inconvenience" that comes with MMORPGs.
    I really wanted to get the Vanya Trousers for my Dragon Knight, but at the cost of 3350 tomes I decided to go other routes, until I am utterly bored out of my mind, at the tome cap, spend them all and am almost half way filled with the tome cap once more. (Not likely)
    (0)

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