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  1. #1
    Player
    Kasseopea's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    Aurora Prime
    World
    Ragnarok
    Main Class
    Miner Lv 27

    Blacksmith/Armor worth it?

    Well, im new and i dont want to level a job up just to waste time and money. Since best equipment is probably dropped by bosses, my question would be, whether its worth to level armorer and blacksmith jobs?
    (0)

  2. #2
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Blacksmith may be worth it if only for the Ingenuity II ability and being able to craft the base relic weapon for Paladin and Warrior.

    Armorer may be worth it if you plan on working with a lot of heavy armor and medium armor users, e.g. Warriors, Paladins, and Lancers who are pushing their gear to the limit before acquiring Coil drops and/or AF +1 drops. As well as assisting these players with melds into their armor. Some players may be using alts to run content like Coil more often and/or gear up a second job sooner with the mythology cap. These may be targets for your armorer wares (since you cannot trade tomestones of philosophy, but you can trade the materials and/or the finished products).
    (1)

  3. #3
    Player
    Kasseopea's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    Aurora Prime
    World
    Ragnarok
    Main Class
    Miner Lv 27
    Can i make a nice amount of profit with it or is the job rather risky?
    (0)

  4. #4
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I think you may need other crafts to reliably take advantage of it the higher level recipes.

    Your profit may come from the following:
    1) Mining your own ore and shards.
    2) Creating high-quality turn-in leve items to profit from other crafters.
    3) Melding materia onto weapons and heavy/medium armor based on request for fees (e.g. 1000 per attempt at tier III/tier IV, it's not unreasonable).

    And your profit may diminish as you:
    1) Purchase items from the market boards.
    2) Purchase tools, crafting clothes, and crafting accessories from the market boards.

    I can't really say for end-game, as the finished products don't seem to sell as often (daily at least) as the ingredients used to make the end products (e.g. Coke).

    Check the price of Coke on your server, then check the price of Heavy Darksteel [anything]. If the price of Heavy Darksteel is at least x10 the price of Coke, you may be able to make a profit. Then check how often those Heavy Darksteel products are selling.

    e.g. Coke is 40k. Heavy Darksteel item is 400k or more.

    There are some other items, but this is an example.
    (0)

  5. #5
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Armorer will offer you little until endgame, since most armors tiers are readily available as drops or GC items. Abilities are total crap as well. At endgame, you will have Heavy Darksteel chest/head and legs/feet, which are the only two tome-efficient crafts in the game. This will pretty much always be a profitable venture for you if you're willing to put in the time and effort to gear your ARM to 350 control and whatnot.

    Blacksmith is pretty much totally useless for producing battle class equipment. You will really only produce only the 30-39 gap in GC weapons (assuming you never get the 35 one from Qarn) and do pre-relic meld/craft. Almost all the utility in Blacksmith right now is in making tools, including most Militia offhands (the ones for BSM, ARM, CRP, LTW, CUL, and ALC -- the other two are CRP). Sure is nice having tools for everything. I find that BSM is the most annoying craft to level, though. No good leves. Ingenuity II is totally unnecessary -- only increases progress compared to Ingenuity.
    (0)
    Last edited by Gamemako; 10-30-2013 at 05:27 PM.

  6. #6
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Blacksmith isn't useless, infact they're one of the decent crafters out there since they can craft almost all of the crafting tools needed by other crafters who's currently leveling, as for Armorers, I don't see any profit from them.
    (0)

  7. #7
    Player
    dustbucket's Avatar
    Join Date
    May 2011
    Posts
    11
    Character
    Dust Ashwind
    World
    Balmung
    Main Class
    Marauder Lv 50
    Blacksmith isn't useless but you may be hard pressed to make money from most high level stuff since that's where everyone automatically goes to make money. HQ'ing mid level craft tools can probably net you a decent profit, you just need to find the right ones, and it's easier than trying to do high level crafts without cross-class skills. This applies to all crafts and even the gathering classes. I've managed to sell some mid level hq botany items for 1k each, anything you can gather in flax range has potential because everyone automatically wants flax for weaving or to sell to weavers, but there are some items here and there that aren't commonly used, but when they are you want HQ ones (hq craft quest, lv70 crafts etc).
    (0)
    Last edited by dustbucket; 10-30-2013 at 05:27 PM.

  8. #8
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Thorauku View Post
    Blacksmith isn't useless, infact they're one of the decent crafters out there since they can craft almost all of the crafting tools needed by other crafters who's currently leveling...
    That's what I said. Blacksmith makes tools for other jobs, but to battle classes, they are useless -- no endgame crafts except the pre-relic and pretty well useless mid-game crafts. I will edit the post to be more clear.
    (0)

  9. #9
    Player

    Join Date
    Aug 2013
    Posts
    284
    Armorer is one of the fat cats, together with weaver, leatherworker and goldsmith.

    The problem is their main big gains come from selling Darksteel armor (ilvl 70 crafted gear), and to HQ craft those reliably you'd need a lot of skills from other professions.
    (0)

  10. #10
    Player
    Irenae's Avatar
    Join Date
    Nov 2013
    Posts
    38
    Character
    Burnhilde Valkyrie
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    That depends, do you like Paladin and Warrior? If so then this would help otherwise not so much. Most other DOW classes use leather so not much incentive, unless you can craft Darksteel gear and read above post for problems with that.
    (0)