Here's what i'll say about the edit:
Gatherers feed Crafters with the materials required to craft items. As such, gatherers get their gil intake from Gatherers. This causes them to have the ability to progress even after 50.
Crafters, in this case, should be feeding your DoW/M to actually use the gear you craft and make it so that you feed their pockets with Gil as well. The problem is that certain items need to have the Tome items which crafters have NO way to really get unless they go into the DoW/M role, which defeats the purpose of progression on the class.
DoW/M already have their progress when it comes to getting better in the form of getting Tomes.
My idea is two pronged:
1) Allow DoH to get a seperate sort of tome currency that is directly linked to all the crafting items that you are currently getting with Tomes. Link it to Leves so that you can do those as a crafter of level 50, and keep the cap if you want to gate the progression. This allows some sort of progress to continue without needing DoW.
2) Remove Tome linked items related to crafting and offer them some other method that crafters can achieve. This can also fall under Leves that are tough to finish but reward you with an item to craft. This could go and be random and allow Crafters to sell the ones they don't necessarily need.
To me, it just makes no sense for you to have a DoH item offered in the DoW/M progression and not to them. DoH items should be linked to DoH. DoW/M level their classes to level a battle class, not a gil making class. They can get money by hopefully doing the dailys that will be introduced in 2.1 or by leves based on DoW/M. Why would DoW/M make money off of crafters to craft items for them that aren't even looked at?
If you want gil, level a craft/gathering class. You shouldn't level a DoW class and expect it to make the most money out of all the classes in the game because the currency is linked to those items you can only farm in dungeons.
Unless I honestly missed something, nothing has been said about crafters really getting anything other than the housing system being linked to crafters in the form that they'll be able to do a lot of stuff for it. Which is great if that's the case: it'll open up doors for the Crafting community somewhat. It'll be dependent on how many people actually want to buy FC and personal (when introduced) housing.
But it'll still be better than what DoH currently have.


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