It's not laziness. In 1.0, we couldn't mark outside of leves. How do you think we got through fights then? That's right, we watched the target's hp bar. Marking isn't needed. It's actually lazier to rely on a mark to figure out which target to hit. I shouldn't have to tell DDs how to play their jobs.
1. ARR is more fast paced than 1.0 was.It's not laziness. In 1.0, we couldn't mark outside of leves. How do you think we got through fights then? That's right, we watched the target's hp bar. Marking isn't needed. It's actually lazier to rely on a mark to figure out which target to hit. I shouldn't have to tell DDs how to play their jobs.
2. If we could have marked in 1.0 we should have marked.
3. Tanking is simple, and marking a mob is literally one extra key press.
4. You're making the DDs and potentially healers job harder for no viable reason.
5. Marking makes DPS more efficient, as they don't have to wait to see which mob is being hit.
6. Stop being lazy and bad.
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