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  1. #1
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Greetings,

    Below is a comment from Hiroshi Minagawa in regards to a question about hotbar sets automatically switching.

    Quote Originally Posted by Hiroshi_Minagawa View Post
    Quote Originally Posted by Nonlinear314 View Post
    The only minor issue I've had is if I start marking the next pack while my weapon is still out. Sometimes it will sheath the weapon and flip my bar back to bar 1. I've done it enough now to where I make sure my weapon is in a steady state. Seems like this can be avoided with your method since you are already using set 1 for marking.
    As you’ve pointed out, there is a feature that will automatically change sets depending on if you weapon is drawn or sheathed if you turn on the customizable options for set selection when your weapon is drawn.

    If you don’t mind your sets not changing based on you weapon being drawn or sheathed, please use the below settings so that your sets are not automatically changed.

    ■Enable customization
     □Hotbar 1 □Hotbar 5
     ■Hotbar 2 □Hotbar 6
     ■Hotbar 3 □Hotbar 7
     ■Hotbar 4 □Hotbar 8

    □Enable customization for when weapon is drawn ←Uncheck this option
     □Hotbar 1 □Hotbar 5
     ■Hotbar 2 □Hotbar 6
     ■Hotbar 3 □Hotbar 7
     ■Hotbar 4 □Hotbar 8

    We will be adding an option to turn off automatic switching in patch 2.1, so you’ll be able to organize the sets you use independently for drawn and sheathed status and also not have them switch automatically.
    (16)
    Okipuit - Community Team

  2. #2
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Okipuit View Post
    Greetings,

    Below is a comment from Hiroshi Minagawa in regards to a question about hotbar sets automatically switching.
    So is this supposed to make it not change to hot bar 1 when you pull out your weapon?
    (0)