Quote Originally Posted by SirTaint View Post
Good write up.

I have Hotbar1 for generic actions. Mounts,Teleport,Return,Marking1-5,Sprinting,Engage and Ranged pulling. I have it set as shared as well so its the same accross all jobs.

Then Hotbar2 for weapon drawn actions and not shared so it changes for each job. (normal AC commands and macros)

This allows me to run around, teleport etc but the 2nd I engage all my AC commands are in place. I rarely have to toggle hotbars.
Thanks, and thanks for the reply/insight. And I agree, one of the big takeaways with using the "Enable customization for when weapon is drawn." is that it allows you to do whatever you like bar-wise and as soon as you draw your weapon it will automatically pull up your main combat bar.

The only minor issue I've had is if I start marking the next pack while my weapon is still out. Sometimes it will sheath the weapon and flip my bar back to bar 1. I've done it enough now to where I make sure my weapon is in a steady state. Seems like this can be avoided with your method since you are already using set 1 for marking.