Coil has 3 bosses, Cadecus, ADS, and Twintania. Molten core had 10 bosses. 3 * 3 = 9, that's over triple the amount of bosses in the release raids of both games.
Clearing molten core to the final boss also didn't take 45 mins, no matter how well you knew the fights, something which my group has been able to do after a single week of clearing turn 1 - > 4 ONCE. Ragnarok and twintania are both equally challenging fights, but that's all coil has going for it, a single final boss.
This isn't even getting into how WOW shipped with Stratholme(Two dungeons in one), Scholomance and LBRS/UBRS at release for non-raid dungeons.

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