Quote Originally Posted by Aragor View Post
I understand what you mean and I'm not that hardcore neither was I expecting TONS of stuff to do. Still, compare this game to the gold standard : WoW.

Dungeons.
Farming AK or CM VS UBRD/LBRD, Scholo, Stratholme.

Raiding.
Coil : 4 pretty short turns with a 5th broken one.
MC : Over 10 bosses (with much more interesting mechanics let's be honest).

What came in the first serious content patch.
Crystal Tower : can't speak too fast from what we haven't experienced, but from what they've said, it's gonna be welfare gear for those who can't handle Coil.
BWL : how awesome was this place seriously?

My main point isn't really that RIGHT AWAY there wasn't a lot of stuff to do, but mainly that was is in the pipeline for further content patches is futile (housing, dailies) or isn't going to last more than a week (CT). I LOVED that game going from 1 to 50, I'm just disapointed the fun didn't last past that.
There's so much to point out about this. I'll just start with how you're comparing the two games while PURPOSELY looking at FFXIV in a negative light and ONLY looking at WoW in a positive one. Based on that I'm willing to bet that you weren't really there for WoW launch, or perhaps weren't there for the early stages of those raids. I'll just say, it wasn't as smooth as you think it was.

You might be pointing out that you "can't speak too fast from what we haven't experienced" but you're stating your point as though it were facts anyway. Doomsday talk and all that lol.